Searched refs:turn_delay (Results 1 – 15 of 15) sorted by relevance
121 err_when(turn_delay); in match_dir()131 turn_delay = 0; in match_dir()149 turn_delay += turnAmount; in match_dir()150 if(turn_delay>=TURN_REQUIRE_AMOUNT) in match_dir()153 turn_delay = 0; in match_dir()158 turn_delay -= turnAmount; in match_dir()159 if(turn_delay<=-TURN_REQUIRE_AMOUNT) in match_dir()162 turn_delay = 0; in match_dir()169 err_when(final_dir==cur_dir && turn_delay); in match_dir()183 turn_delay = 0; in set_dir()[all …]
156 if( turn_delay > 0) in cur_sprite_frame()328 if( turn_delay <= -30) in display_dir()332 else if( turn_delay >= 30) in display_dir()341 if( turn_delay <= -20) in display_dir()343 if( turn_delay <= -40) in display_dir()348 else if( turn_delay >= 20) in display_dir()350 if( turn_delay >= 40 ) in display_dir()
169 splash.turn_delay = turn_delay; in draw()246 splash.turn_delay = turn_delay; in draw_outlined()
187 turn_delay = 0; in stop()2898 turn_delay = 0; in set_idle()2916 turn_delay = 0; in set_ready()2968 err_when(cur_dir<0 || cur_dir>=MAX_SPRITE_DIR_TYPE || turn_delay); in set_attack()2970 turn_delay = 0; in set_attack()
129 c->turn_delay = turn_delay; in init_crc()
141 err_when(turn_delay); in process_idle()
359 turn_delay = 0; in attack_unit()
351 visit<int8_t>(v, &s->turn_delay); in visit_sprite()
15 turn_delay = rand_real(1., 4.); in Bait()16 turn_when = age + rand_real(0.5, turn_delay); in Bait()78 turn_when = age + rand_real(0.5, turn_delay); in calc_accel()
12 double turn_delay; // max delay before turning (higher = slower changing) variable
70 char turn_delay; // value between -60 and 60 variable
265 char turn_delay; member
264 int turn_delay; variable
412 turn_timer.setDuration(e->stats.turn_delay); in checkMove()420 if (e->stats.turn_delay > max_turn_ticks) { in checkMove()
148 , turn_delay(0) in StatBlock()532 else if (infile.key == "turn_delay") turn_delay = Parse::toDuration(infile.val); in load()