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Searched refs:turn_left (Results 1 – 25 of 39) sorted by relevance

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/dports/devel/z88dk/z88dk/libsrc/lib3d/
H A Dturn_left.asm5 ; $Id: turn_left.asm $
9 PUBLIC turn_left
13 .turn_left
H A Dlib3d.lst34 turn_left
/dports/games/el/Eternal-Lands-1.9.5.9-1/pawn_scripts/
H A Dmaps.p13 add_local_actor_command (id, turn_left)
14 add_local_actor_command (id, turn_left)
15 add_local_actor_command (id, turn_left)
H A Dclient_serv.inc23 turn_left = 15,
/dports/games/warmux/warmux-11.04/src/weapon/
H A Dsupertux.cpp71 void turn_left();
139 void SuperTux::turn_left() in turn_left() function in SuperTux
251 current_tux->turn_left(); in Refresh()
/dports/math/giacxcas/giac-1.6.0/doc/en/
H A Dkeywords6 tourne_gauche turn_left
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/truck_town/
H A Dvehicle.gd13 steer_target = Input.get_action_strength("turn_left") - Input.get_action_strength("turn_right")
H A Dproject.godot51 turn_left={
/dports/math/py-deap/deap-1.3.1/examples/gp/
H A Dant.py98 def turn_left(self): member in AntSimulator
155 pset.addTerminal(ant.turn_left)
/dports/games/spacejunk/spacejunk-1.0.5/src/
H A Dstarship.h68 void turn_left();
H A Dstarship.cpp81 void Starship::turn_left() { in turn_left() function in Starship
/dports/games/bitefusion/bitefusion-1.0.2/
H A Dmain.c520 static void turn_left() in turn_left() function
882 turn_left(); in main()
/dports/comms/mgetty+sendfax/mgetty-1.1.37/frontends/www/
H A Dnph-vf-gif.in77 $turn_left
554 printf $format, $turn+1, "$turn_left";
H A Dwwwgui.cfg.in105 $turn_left='<img src="/quickfax-icons/pfeill.gif" alt="turn left" border="0">';
112 #$turn_left='<';
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dbarge.h95 void turn_left();
H A Dbarge.cc395 turn_left(); in face_direction()
464 void Barge_object::turn_left( in turn_left() function in Barge_object
/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/
H A Dvehicles.nim31 proc turn_left*(obj: PVehicle, dt: float) =
/dports/devel/z88dk/z88dk/include/
H A Dlib3d.h173 extern int __LIB__ turn_left(int degrees) __z88dk_fastcall; /* input must be between 0 and 360 */
/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/src/
H A Dworm.vala42 internal WormDirection turn_left ()
649 if (ai_wander (board, numworms, head, direction.turn_left (), head))
650 direction = direction.turn_left ();
658 direction = Random.boolean () ? direction.turn_right () : direction.turn_left ();
/dports/graphics/py-geomdl/geomdl-5.2.10/geomdl/
H A Dlinalg.py762 turn_left, turn_right, turn_none = (1, -1, 0)
771 while len(hull) > 1 and turn(hull[-2], hull[-1], r) != turn_left:
/dports/math/py-deap/deap-1.3.1/doc/examples/
H A Dgp_ant.rst31 - :func:`turn_right` and :func:`turn_left` makes the artificial ant turning
/dports/games/pyspacewar/pyspacewar-1.1.1/
H A Dbenchmark.py52 self.ship.turn_left()
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/
H A Dexact_geodesic.cpp1838 bool turn_left,
2348 bool const turn_left = edge->v0()->saddle_or_boundary(); in propagate() local
2374 turn_left, in propagate()
2416 turn_left, in propagate()
2722 bool turn_left, in compute_propagated_parameters() argument
2781 if(first_interval && turn_left) in compute_propagated_parameters()
/dports/graphics/wings/libigl-2.1.0/include/igl/
H A Dexact_geodesic.cpp1838 bool turn_left,
2348 bool const turn_left = edge->v0()->saddle_or_boundary(); in propagate() local
2374 turn_left, in propagate()
2416 turn_left, in propagate()
2722 bool turn_left, in compute_propagated_parameters() argument
2781 if(first_interval && turn_left) in compute_propagated_parameters()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Domdata.h90 type turn_left( type dir );

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