/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | savegame.hpp | 180 std::string create_filename(unsigned int turn_number) const; 212 virtual std::string create_initial_filename(unsigned int turn_number) const = 0; 246 virtual std::string create_initial_filename(unsigned int turn_number) const override; 260 virtual std::string create_initial_filename(unsigned int turn_number) const override; 274 virtual std::string create_initial_filename(unsigned int turn_number) const override; 299 virtual std::string create_initial_filename(unsigned int turn_number) const override;
|
H A D | savegame.cpp | 416 std::string savegame::create_filename(unsigned int turn_number) const in create_filename() 418 return create_initial_filename(turn_number); in create_filename() 577 std::string autosave_savegame::create_initial_filename(unsigned int turn_number) const in create_initial_filename() 583 …filename = gamestate().classification().label + "-" + _("Auto-Save") + std::to_string(turn_number); in create_initial_filename() 615 std::string ingame_savegame::create_initial_filename(unsigned int turn_number) const in create_initial_filename() 618 << " " << _("Turn") << " " << turn_number; in create_initial_filename()
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Descent_Into_Darkness/scenarios/ |
H A D | 08_A_Small_Favor2.cfg | 489 name=turn_number 516 name=turn_number 522 value=$("($turn_number - $spawn1) % 2") 561 name=turn_number 567 value=$("($turn_number - $S7_turns) % 3") 620 name=turn_number 642 name=turn_number 656 name=turn_number
|
H A D | 09_A_Small_Favor3.cfg | 498 name=turn_number 648 name=turn_number 678 name=turn_number 684 value=$("($turn_number - {ON_DIFFICULTY 8 7 6}) % 2") 724 name=turn_number 730 value=$("($turn_number - 2) % 3") 782 name=turn_number 796 name=turn_number
|
H A D | 07_A_Small_Favor.cfg | 273 value=$($turn_number % 5) 665 value=$("23 - ($turn_number)") 671 value=$("20 - ($turn_number)") 677 value=$("18 - ($turn_number)")
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Liberty/scenarios/ |
H A D | 04_Unlawful_Orders.cfg | 327 {VARIABLE temp $turn_number} 338 name=turn_number 451 {VARIABLE temp $turn_number} 461 name=turn_number
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Eastern_Invasion/scenarios/ |
H A D | 11_Captured.cfg | 1107 value="$($turn_number + 15)" 1169 name=turn_number 1170 less_than="$($turn_number + 2)" 1180 name=turn_number 1181 less_than="$($turn_number + 4)"
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/The_Rise_Of_Wesnoth/scenarios/ |
H A D | 14_Rough_Landing.cfg | 260 {VARIABLE serpent_spawn_turn_number "$($turn_number + $serpent_spawn_delay)"} 295 name=turn_number
|
H A D | 22_The_Rise_of_Wesnoth.cfg | 1557 {VARIABLE_OP next_corpse_spawn_turn rand "$($turn_number + 1)..$($turn_number + 5)"} 1568 name=turn_number 1591 {VARIABLE_OP next_skeleton_spawn_turn rand "$($turn_number + 1)..$($turn_number + 4)"} 1602 name=turn_number
|
H A D | 15_A_New_Land.cfg | 416 income="$($turn_number - 1)" 568 value=$turn_number 571 add=$turn_number
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Secrets_of_the_Ancients/scenarios/ |
H A D | 12_Walking_Trees.cfg | 195 name=turn_number 269 name=turn_number
|
/dports/games/wesnoth/wesnoth-1.14.17/src/whiteboard/ |
H A D | side_actions.cpp | 525 int turn_number = get_turn(position); in bump_earlier() local 527 int last_position = turn_size(turn_number) - 1; in bump_earlier() 528 LOG_WB << "In turn #" << turn_number in bump_earlier()
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Son_Of_The_Black_Eye/scenarios/ |
H A D | 10_Saving_Inarix.cfg | 35 name=turn_number 441 name=turn_number 617 name=turn_number
|
H A D | 06_Black_Flag.cfg | 258 name=turn_number
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Heir_To_The_Throne/scenarios/ |
H A D | 12_Northern_Winter.cfg | 224 num_items="size / ($turn_limit - $turn_number)" 399 {VARIABLE snowCoverage $turn_number}
|
H A D | 19c_Cliffs_of_Thoria.cfg | 627 # Note: the value might be lower than $turn_number 628 less_than_equal_to=$turn_number 668 … {VARIABLE this_item.delayed_spawning_on_turn "$($turn_number + 1)"} 676 … {VARIABLE this_item.delayed_spawning_on_turn "$($turn_number + 2)"}
|
H A D | 16_Hasty_Alliance.cfg | 111 name=turn_number
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/The_South_Guard/scenarios/ |
H A D | 06b_The_Long_March.cfg | 723 # text=$turn_number 787 name=turn_number 1097 name=turn_number 1112 times="$(min($turn_number - $first_undead_spawn_turn, 5))"
|
H A D | 08b_The_Tides_of_War.cfg | 528 name=turn_number 638 name=turn_number
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Dead_Water/scenarios/ |
H A D | 09_The_Mage.cfg | 207 value=$turn_number 333 name=turn_number
|
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | game-window.h | 299 void on_next_player_turn(Player *player, unsigned int turn_number);
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Under_the_Burning_Suns/scenarios/ |
H A D | 12_The_Final_Confrontation.cfg | 927 name="turn $($turn_number+{ON_DIFFICULTY 2 2 1})" 932 name="turn $($turn_number+{ON_DIFFICULTY 4 3 3})" 937 name="turn $($turn_number+{ON_DIFFICULTY 6 5 5})"
|
/dports/games/wesnoth/wesnoth-1.14.17/data/multiplayer/scenarios/ |
H A D | 4p_A_New_Land.cfg | 961 side="$($turn_number % 4 + 5)" 968 side="$($turn_number % 4 + 5)"
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/tutorial/scenarios/ |
H A D | 02_Tutorial_part_2.cfg | 416 name=turn_number 461 name=turn_number 539 name=turn_number 844 name=turn_number 916 name=turn_number 1158 name=turn_number
|
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Two_Brothers/scenarios/ |
H A D | 03_Guarded_Castle.cfg | 728 sub=$($turn_number| - 1) 898 sub=$($turn_number| - 1)
|