Searched refs:tutorial_next_button (Results 1 – 2 of 2) sorted by relevance
901 this->tutorial_next_button = NULL; in PlayingGameState()1254 tutorial_next_button = NULL; in reset()1843 if( tutorial_next_button == NULL ) { in draw()1846 tutorial_next_button->setBackground(0, 0, 0, tutorial_alpha_c); in draw()1847 screen_page->add(tutorial_next_button); in draw()1851 if( tutorial_next_button != NULL ) { in draw()1852 delete tutorial_next_button; in draw()1853 tutorial_next_button = NULL; in draw()2531 …else if( !done && m_left && click && tutorial_next_button != NULL && tutorial_next_button->mouseOv… in mouseClick()2540 delete tutorial_next_button; in mouseClick()[all …]
328 Button *tutorial_next_button; variable