Searched refs:uGameFlags (Results 1 – 6 of 6) sorted by relevance
87 gGameOptions.uGameFlags &= ~4; in levelPlayIntroScene()103 gGameOptions.uGameFlags &= ~8; in levelPlayEndScene()322 gGameOptions.uGameFlags |= 1; in levelEndLevel()330 gGameOptions.uGameFlags |= 8; in levelEndLevel()332 gGameOptions.uGameFlags |= 2; in levelEndLevel()343 gGameOptions.uGameFlags |= 8; in levelEndLevel()345 gGameOptions.uGameFlags |= 2; in levelEndLevel()350 gGameOptions.uGameFlags |= 1; in levelEndLevel()
595 if (!(gGameOptions.uGameFlags&1)) in StartLevel()599 gGameOptions.uGameFlags |= 4; in StartLevel()631 if (gameOptions->uGameFlags&1) in StartLevel()717 if (!(gameOptions->uGameFlags&1)) in StartLevel()729 if (gameOptions->uGameFlags&1) in StartLevel()746 gameOptions->uGameFlags &= ~3; in StartLevel()778 if (!(gGameOptions.uGameFlags&1)) in StartNetworkLevel()1086 if ((gGameOptions.uGameFlags&1) != 0 && !gStartNewGame) in ProcessFrame()1101 if (gGameOptions.uGameFlags&2) in ProcessFrame()1105 if (gGameOptions.uGameFlags&8) in ProcessFrame()[all …]
46 int uGameFlags; member
65 gameOptions.uGameFlags = gameOptionsLegacy.uGameFlags; in ReadGameOptionsLegacy()267 m_gameOptions.uGameFlags = B_LITTLE32(m_gameOptions.uGameFlags); in SetupPlayback()
47 int uGameFlags; member
6648 gGameOptions.uGameFlags |= 1; in levelEndLevelCustom()6651 gGameOptions.uGameFlags |= 2; in levelEndLevelCustom()