Home
last modified time | relevance | path

Searched refs:ubAttackAPs (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface_Items.cc2477 UINT8 const ubAttackAPs = BaseAPsToShootOrStab(DEFAULT_APS, DEFAULT_AIMSKILL, obj); in RenderItemDescriptionBox() local
2480 HighlightIf(ubAttackAPs <= EXCEPTIONAL_AP_COST); in RenderItemDescriptionBox()
2481 pStr = ST::format("{2d}", ubAttackAPs); in RenderItemDescriptionBox()
2488 pStr = ST::format("{2d}", ubAttackAPs + CalcAPsToBurst(DEFAULT_APS, obj)); in RenderItemDescriptionBox()