Searched refs:ubDiceRoll (Results 1 – 2 of 2) sorted by relevance
109 UINT8 ubDiceRoll; // Percentile dice roll in AdjustToNextAnimationFrame() local1405 ubDiceRoll = (UINT8)Random( 100 ); in AdjustToNextAnimationFrame()1493 if ( ubDiceRoll >= pAnimDef->ubStartRoll && ubDiceRoll <= pAnimDef->ubEndRoll ) in AdjustToNextAnimationFrame()
4546 UINT8 ubDiceRoll; in HandleTalkInit() local4613 ubDiceRoll = (UINT8)Random( 3 ); in HandleTalkInit()4617 ubDiceRoll = (UINT8)Random( 2 ); in HandleTalkInit()4623 ubDiceRoll = 0; in HandleTalkInit()4626 switch( ubDiceRoll ) in HandleTalkInit()