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Searched refs:ubMaxLights (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DLighting.cc597 pNode->ubMaxLights = __max( pNode->ubMaxLights, ubShadeAdd ); in LightAddTileNode()
599 sSum=pNode->ubNaturalShadeLevel - pNode->ubMaxLights; in LightAddTileNode()
634 pNode->ubMaxLights = __min( pNode->ubMaxLights, pNode->ubSumLights ); in LightSubtractTileNode()
637 sSum=pNode->ubNaturalShadeLevel - pNode->ubMaxLights; in LightSubtractTileNode()
929 n->ubMaxLights = 0; in LightSetNaturalLevel()
958 n->ubMaxLights = 0; in LightResetLevel()
H A DWorldDef.h120 UINT8 ubMaxLights; // MAX LIGHTING INFO member
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DRotting_Corpses.cc493 n->ubMaxLights = land->ubMaxLights; in AddRottingCorpse()
H A DSoldier_Control.cc2021 n->ubMaxLights = other.ubMaxLights; in SetSoldierGridNo()
9101 n.ubMaxLights = 5; in SetSoldierPersonalLightLevel()