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Searched refs:ubNumEnemies (Results 1 – 7 of 7) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Helicopter.cc123 static BOOLEAN DoesSkyriderNoticeEnemiesInSector(UINT8 ubNumEnemies);
204 UINT8 ubNumEnemies; in HandleHeliEnteringSector() local
218 ubNumEnemies = NumEnemiesInSector( sX, sY ); in HandleHeliEnteringSector()
221 if( ubNumEnemies > 0 ) in HandleHeliEnteringSector()
227 if (DoesSkyriderNoticeEnemiesInSector(ubNumEnemies)) in HandleHeliEnteringSector()
269 if ( ( ubNumEnemies == 0 ) || fHeliReturnStraightToBase ) in HandleHeliEnteringSector()
488 static BOOLEAN DoesSkyriderNoticeEnemiesInSector(UINT8 ubNumEnemies) in DoesSkyriderNoticeEnemiesInSector() argument
496 if( ubNumEnemies == 0 ) in DoesSkyriderNoticeEnemiesInSector()
503 ubChance = 60 + ubNumEnemies; in DoesSkyriderNoticeEnemiesInSector()
H A DMap_Screen_Interface_TownMine_Info.cc361 UINT8 ubNumEnemies; in AddCommonInfoToBox() local
415 ubNumEnemies = NumEnemiesInSector( bCurrentTownMineSectorX, bCurrentTownMineSectorY ); in AddCommonInfoToBox()
426 if ( ubNumEnemies > 0 ) in AddCommonInfoToBox()
440 wString = ST::format("{}", ubNumEnemies); in AddCommonInfoToBox()
H A DQueen_Command.cc99 UINT8 ubNumEnemies = 0; in NumEnemiesInAnySector() local
111 ubNumEnemies = (UINT8)(pSector->ubNumAdmins + pSector->ubNumTroops + pSector->ubNumElites); in NumEnemiesInAnySector()
120 ubNumEnemies = (UINT8)(pSector->ubNumAdmins + pSector->ubNumTroops + pSector->ubNumElites); in NumEnemiesInAnySector()
129 ubNumEnemies += pGroup->ubGroupSize; in NumEnemiesInAnySector()
134 return ubNumEnemies; in NumEnemiesInAnySector()
H A DAuto_Resolve.cc295 UINT8 ubNumEnemies[ NUM_ENEMY_RANKS ]; in EliminateAllEnemies() local
308 …etNumberOfEnemiesInSector( ubSectorX, ubSectorY, &ubNumEnemies[ 0 ], &ubNumEnemies[ 1 ], &ubNumEne… in EliminateAllEnemies()
312 for (INT32 i = 0; i < ubNumEnemies[ubRankIndex]; ++i) in EliminateAllEnemies()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface.h172 void InitEnemyUIBar( UINT8 ubNumEnemies, UINT8 ubDoneEnemies );
H A DOppList.cc2325 UINT8 ubNumEnemies = 0; in SaySeenQuote() local
2341 if (OK_ENEMY_MERC(t)) ++ubNumEnemies; in SaySeenQuote()
2348 if (!OK_ENEMY_MERC(t) && t->bOppCnt >= ubNumEnemies / 2) ++ubNumAllies; in SaySeenQuote()
2375 ubNumEnemies = 0; in SaySeenQuote()
2386 ++ubNumEnemies; in SaySeenQuote()
2390 if ( ubNumEnemies > 2 ) in SaySeenQuote()
H A DInterface.cc1987 void InitEnemyUIBar( UINT8 ubNumEnemies, UINT8 ubDoneEnemies ) in InitEnemyUIBar() argument
1990 gubProgNumEnemies = ubNumEnemies + ubDoneEnemies; in InitEnemyUIBar()
1995 …gTacticalStatus.usTactialTurnLimitMax = ( (ubNumEnemies + ubDoneEnemies) * PLAYER_TEAM_TIMER_TICKS… in InitEnemyUIBar()