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Searched refs:ubSaveNPCDistLimit (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSoldier_Add.cc57 UINT8 ubSaveNPCDistLimit; in FindGridNoFromSweetSpot() local
62 ubSaveNPCDistLimit = gubNPCDistLimit; in FindGridNoFromSweetSpot()
134 gubNPCDistLimit = ubSaveNPCDistLimit; in FindGridNoFromSweetSpot()
149 UINT8 ubSaveNPCDistLimit; in FindGridNoFromSweetSpotThroughPeople() local
154 ubSaveNPCDistLimit = gubNPCDistLimit; in FindGridNoFromSweetSpotThroughPeople()
221 gubNPCDistLimit = ubSaveNPCDistLimit; in FindGridNoFromSweetSpotThroughPeople()
240 UINT8 ubSaveNPCDistLimit; in FindGridNoFromSweetSpotWithStructData() local
246 ubSaveNPCDistLimit = gubNPCDistLimit; in FindGridNoFromSweetSpotWithStructData()
399 UINT8 ubSaveNPCDistLimit; in FindGridNoFromSweetSpotWithStructDataUsingGivenDirectionFirst() local
567 UINT8 ubSaveNPCDistLimit; in FindGridNoFromSweetSpotWithStructDataFromSoldier() local
[all …]
H A DRotting_Corpses.cc1097 UINT8 ubSaveNPCDistLimit; in FindNearestAvailableGridNoForCorpse() local
1116 ubSaveNPCDistLimit = gubNPCDistLimit; in FindNearestAvailableGridNoForCorpse()
1208 gubNPCDistLimit = ubSaveNPCDistLimit; in FindNearestAvailableGridNoForCorpse()
H A DHandle_Items.cc3457 UINT8 ubSaveNPCDistLimit; in FindNearestAvailableGridNoForItem() local
3462 ubSaveNPCDistLimit = gubNPCDistLimit; in FindNearestAvailableGridNoForItem()
3523 gubNPCDistLimit = ubSaveNPCDistLimit; in FindNearestAvailableGridNoForItem()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DExit_Grids.cc216 UINT8 ubSaveNPCDistLimit; in FindGridNoFromSweetSpotCloseToExitGrid() local
226 ubSaveNPCDistLimit = gubNPCDistLimit; in FindGridNoFromSweetSpotCloseToExitGrid()
309 gubNPCDistLimit = ubSaveNPCDistLimit; in FindGridNoFromSweetSpotCloseToExitGrid()