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Searched refs:udpDebug (Results 1 – 11 of 11) sorted by relevance

/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/
H A Dudpopt.c76 switch (udpDebug) in udprefresh()
194 udpDebug++; in udpaction()
195 if (udpDebug > 2) in udpaction()
196 udpDebug = 0; in udpaction()
207 udpDebug = udpDropped = udpRecentDropped = 0; in udpaction()
H A Ddefaults.c673 udpDebug = intDefault("udpDebug", udpDebug); in resetdefaults()
H A Ddata.c236 int udpDebug = 0; /* UDP: debugging info * variable
H A Ddata.h241 extern int udpDebug; /* UDP */
H A DREADME.3.00382 (9) the option menu as well as the example .xtrekrc claimed that the udpDebug
386 but in the code, udpDebug == 1 behaved exactly the same as udpDebug == 2
388 all the UDPDIAG but printUdpInfo from udpDebug == 1.
H A Ddefs.h315 #define UDPDIAG(x) { if (udpDebug == 2) { printf("UDP: "); printf x; }}
H A Dnetrekrc.example170 # udpDebug: 0 = OFF 1 = ON (conect msgs only) 2 = ON (verbose output)
171 udpDebug: 0
H A DXTREKRC.example185 # udpDebug: 0 = OFF 1 = ON (conect msgs only) 2 = ON (verbose output)
186 udpDebug: 0
H A DCHANGES946 udpDebug:
H A Dsocket.c3632 #define PUDPDIAG(x) { if (udpDebug) { printf("UDP: "); printf x; }} in printUdpInfo()
H A DCOW.DOC691 udpDebug: 0 = OFF 1 = ON (conect msgs only) 2 = ON (verbose output)