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Searched refs:ui32WarpValue (Results 1 – 2 of 2) sorted by relevance

/dports/security/ftimes/ftimes-3.11.0/src/
H A Dxmagic.c2193 psXMagic->ui32WarpValue = strtoul((pcTmp + 1), &pcEnd, 0); in XMagicGetType()
2203 if (psXMagic->ui32WarpValue == 0) in XMagicGetType()
2223 if (psXMagic->ui32WarpValue == 0) in XMagicGetType()
2231 if (psXMagic->ui32WarpValue < 0 || psXMagic->ui32WarpValue > 31) in XMagicGetType()
2239 if (psXMagic->ui32WarpValue < 0 || psXMagic->ui32WarpValue > 31) in XMagicGetType()
5058 ui32Value = *((APP_UI8 *) (pucBuffer + iOffset)) % psXMagic->ui32WarpValue; in XMagicTestValue()
5061 ui32Value = *((APP_UI8 *) (pucBuffer + iOffset)) & psXMagic->ui32WarpValue; in XMagicTestValue()
5064 ui32Value = *((APP_UI8 *) (pucBuffer + iOffset)) * psXMagic->ui32WarpValue; in XMagicTestValue()
5067 ui32Value = *((APP_UI8 *) (pucBuffer + iOffset)) + psXMagic->ui32WarpValue; in XMagicTestValue()
5070 ui32Value = *((APP_UI8 *) (pucBuffer + iOffset)) - psXMagic->ui32WarpValue; in XMagicTestValue()
[all …]
H A Dxmagic.h278 APP_UI32 ui32WarpValue; member