Searched refs:uiFileID (Results 1 – 6 of 6) sorted by relevance
/dports/games/hllib/HLLib/ |
H A D | GCFStream.cpp | 18 …onst CGCFFile &GCFFile, hlUInt uiFileID) : bOpened(hlFalse), uiMode(HL_MODE_INVALID), GCFFile(GCFF… in CGCFStream() argument 40 …return this->GCFFile.lpDirectoryNames + this->GCFFile.lpDirectoryEntries[this->uiFileID].uiNameOff… in GetFileName() 82 …this->uiLength = (uiMode & HL_MODE_READ) ? this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItem… in Open() 87 this->uiBlockEntryIndex = this->GCFFile.lpDirectoryMapEntries[this->uiFileID].uiFirstBlockIndex; in Open() 249 if(this->uiPointer < this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize) in Write() 289 if(this->uiPointer == this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize) in Write() 296 while(uiBytes && this->uiPointer < this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize) in Write() 335 this->uiBlockEntryIndex = this->GCFFile.lpDirectoryMapEntries[this->uiFileID].uiFirstBlockIndex; in Map() 375 …lockOffset < static_cast<hlULongLong>(this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize)) in Map() 378 …ntryOffset + this->uiDataBlockOffset, this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize); in Map() [all …]
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H A D | GCFStream.h | 31 hlUInt uiFileID; variable 43 CGCFStream(const CGCFFile &GCFFile, hlUInt uiFileID);
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/dports/archivers/hlextract/HLLib/ |
H A D | GCFStream.cpp | 18 …onst CGCFFile &GCFFile, hlUInt uiFileID) : bOpened(hlFalse), uiMode(HL_MODE_INVALID), GCFFile(GCFF… in CGCFStream() argument 40 …return this->GCFFile.lpDirectoryNames + this->GCFFile.lpDirectoryEntries[this->uiFileID].uiNameOff… in GetFileName() 82 …this->uiLength = (uiMode & HL_MODE_READ) ? this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItem… in Open() 87 this->uiBlockEntryIndex = this->GCFFile.lpDirectoryMapEntries[this->uiFileID].uiFirstBlockIndex; in Open() 249 if(this->uiPointer < this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize) in Write() 289 if(this->uiPointer == this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize) in Write() 296 while(uiBytes && this->uiPointer < this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize) in Write() 335 this->uiBlockEntryIndex = this->GCFFile.lpDirectoryMapEntries[this->uiFileID].uiFirstBlockIndex; in Map() 375 …lockOffset < static_cast<hlULongLong>(this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize)) in Map() 378 …ntryOffset + this->uiDataBlockOffset, this->GCFFile.lpDirectoryEntries[this->uiFileID].uiItemSize); in Map() [all …]
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H A D | GCFStream.h | 31 hlUInt uiFileID; variable 43 CGCFStream(const CGCFFile &GCFFile, hlUInt uiFileID);
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/dports/games/hllib/lib/ |
H A D | HLLib.h | 832 hlUInt uiFileID; variable 844 CGCFStream(CGCFFile &GCFFile, hlUInt uiFileID);
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/dports/archivers/hlextract/lib/ |
H A D | HLLib.h | 832 hlUInt uiFileID; variable 844 CGCFStream(CGCFFile &GCFFile, hlUInt uiFileID);
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