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Searched refs:uiList_t (Results 1 – 17 of 17) sorted by relevance

/dports/games/egl/egl-0.3.1_9/cgame/menu/
H A Dm_mp_start_dmflags.c42 uiList_t falldmg_toggle;
45 uiList_t powerups_toggle;
46 uiList_t health_toggle;
47 uiList_t farthest_toggle;
48 uiList_t teamplay_toggle;
49 uiList_t samelevel_toggle;
51 uiList_t armor_toggle;
52 uiList_t allow_exit_toggle;
54 uiList_t fixed_fov_toggle;
55 uiList_t quad_drop_toggle;
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H A Dm_mp_downloading.c41 uiList_t download_toggle;
42 uiList_t download_maps_toggle;
43 uiList_t download_models_toggle;
44 uiList_t download_players_toggle;
45 uiList_t download_sounds_box;
54 uiList_t *f = (uiList_t *) self; in DownloadCallback()
H A Dm_opts_gloom.c41 uiList_t advgas_toggle;
42 uiList_t advstingfire_toggle;
43 uiList_t bluestingfire_toggle;
44 uiList_t blobtype_list;
46 uiList_t flashpred_toggle;
47 uiList_t flashwhite_toggle;
49 uiList_t forcecache_toggle;
51 uiList_t jumppred_toggle;
53 uiList_t classdisplay_toggle;
H A Dm_vid_exts.c41 uiList_t extensions_toggle;
43 uiList_t multitexture_toggle;
45 uiList_t mtexcombine_toggle;
47 uiList_t cubemap_toggle;
48 uiList_t edgeclamp_toggle;
49 uiList_t genmipmap_toggle;
50 uiList_t texcompress_toggle;
52 uiList_t aniso_toggle;
H A Dm_opts_input.c41 uiList_t always_run_toggle;
42 uiList_t joystick_toggle;
48 uiList_t maccel_list;
49 uiList_t autosensitivity_toggle;
50 uiList_t invert_mouse_toggle;
51 uiList_t lookspring_toggle;
52 uiList_t lookstrafe_toggle;
53 uiList_t freelook_toggle;
H A Dm_vid_settings.c46 uiList_t ref_list;
47 uiList_t mode_list;
49 uiList_t tm_list;
50 uiList_t bitd_list;
51 uiList_t stencilbuf_list;
52 uiList_t dispfreq_list;
54 uiList_t fullscreen_toggle;
59 uiList_t gammapics_toggle;
64 uiList_t finish_toggle;
H A Dm_opts_sound.c56 uiList_t sound_toggle;
60 uiList_t cdtoggle_toggle;
70 uiList_t al_extensions_toggle;
71 uiList_t al_ext_eax_toggle;
75 uiList_t sw_quality_list;
76 uiList_t sw_combatibility_list;
H A Dm_opts_effects.c46 uiList_t part_gore_list;
50 uiList_t part_railtrail_list;
66 uiList_t part_cull_toggle;
67 uiList_t part_shade_toggle;
69 uiList_t explorattle_toggle;
73 uiList_t mapeffects_toggle;
81 uiList_t dec_toggle;
82 uiList_t dec_lod_toggle;
96 uiList_t shader_caustics_toggle;
97 uiList_t shader_detail_toggle;
H A Dm_opts_hud.c41 uiList_t showfps_toggle;
42 uiList_t showping_toggle;
43 uiList_t showtime_toggle;
50 uiList_t netgraph_toggle;
H A Dm_opts_misc.c41 uiList_t shadows_list; // effects menu kthx
42 uiList_t screenshot_list;
46 uiList_t flashblend_list; // effects menu kthx
H A Dm_mp_player.c60 uiList_t modelList;
61 uiList_t skinList;
62 uiList_t handednessList;
63 uiList_t rateList;
H A Dm_opts_screen.c53 uiList_t con_clock_toggle;
54 uiList_t con_notfade_toggle;
55 uiList_t con_notlarge_toggle;
56 uiList_t con_timestamp_list;
75 uiList_t ch_number_list;
H A Dm_mp_start.c50 uiList_t startmap_list;
51 uiList_t rules_box;
/dports/games/egl/egl-0.3.1_9/cgame/ui/
H A Dui_items.c42 uiList_t *list; in UI_SetupItem()
215 static void SpinControl_DoSlide (uiList_t *s, int dir) in SpinControl_DoSlide()
243 SpinControl_DoSlide ((uiList_t *) item, dir); in UI_SlideItem()
H A Dui_cursor.c236 static void SpinControl_Setup (uiList_t *s) in SpinControl_Setup()
297 SpinControl_Setup ((uiList_t *) menu->items[i]); in UI_SetupBounds()
H A Dui_local.h180 } uiList_t; typedef
H A Dui_draw.c303 static void SpinControl_Draw (uiList_t *s) in SpinControl_Draw()
389 SpinControl_Draw ((uiList_t *) fw->items[i]); in UI_DrawInterface()