Home
last modified time | relevance | path

Searched refs:uiPercentage (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/blender/blender-2.91.0/release/scripts/addons/mesh_tools/
H A Dmesh_edge_roundifier.py532 uiPercentage = 0.333
534 self.addEnumParameterToUI(box, False, uiPercentage, 'Mode:', 'workMode')
535 self.addEnumParameterToUI(box, False, uiPercentage, 'Plane:', 'planeEnum')
543 self.addEnumParameterToUI(box, False, uiPercentage, 'Entry mode:', 'entryMode')
551 self.addParameterToUI(box, False, uiPercentage, 'Angle:', 'a', disable_a)
552 self.addParameterToUI(box, False, uiPercentage, 'Radius:', 'r', disable_r)
553 self.addParameterToUI(box, False, uiPercentage, 'Segments:', 'n')
569 self.addParameterToUI(box, False, uiPercentage, 'Orhto offset:', 'offset')
570 self.addParameterToUI(box, False, uiPercentage, 'Parallel offset:', 'offset2')
573 self.addParameterToUI(box, False, uiPercentage, 'Edge rotate :', 'edgeAngle')
[all …]
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DAnimated_ProgressBar.h47 void RenderProgressBar( UINT8 ubID, UINT32 uiPercentage );
H A DAnimated_ProgressBar.cc216 void RenderProgressBar( UINT8 ubID, UINT32 uiPercentage ) in RenderProgressBar() argument
232 rActual = pCurr->rStart+(pCurr->rEnd-pCurr->rStart)*uiPercentage*0.01; in RenderProgressBar()