Searched refs:uiTotalAmount (Results 1 – 1 of 1) sorted by relevance
411 UINT32 uiTotalAmount; member1911 gRemoveMoney.uiTotalAmount = o->uiMoneyAmount; in InternalInitItemDescriptionBox()1932 if (gRemoveMoney.uiTotalAmount < 1000) DisableButton(guiMoneyButtonBtn[M_1000]); in InternalInitItemDescriptionBox()1933 if (gRemoveMoney.uiTotalAmount < 100) DisableButton(guiMoneyButtonBtn[M_100]); in InternalInitItemDescriptionBox()1934 if (gRemoveMoney.uiTotalAmount < 10) DisableButton(guiMoneyButtonBtn[M_10]); in InternalInitItemDescriptionBox()2499 …AddingMoneyToMercFromPlayersAccount ? LaptopSaveInfo.iCurrentBalance : gRemoveMoney.uiTotalAmount); in RenderItemDescriptionBox()