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Searched refs:ui_random (Results 1 – 6 of 6) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dgod-menu.cc37 add_tile(tile_def(pick_dngn_tile(idx, ui_random(INT_MAX)))); in GodMenuEntry()
H A Dcolour.cc48 return non_random ? 0 : ui_random(rand_max); in rand()
68 return 1 + (ui_rand ? ui_random : random2)(15); in random_colour()
73 return static_cast<bool>(ui_random(2)); in _ui_coinflip()
H A Drandom.h97 int ui_random(int max);
H A Drandom.cc220 int ui_random(int max) in ui_random() function
H A Dtilepick.cc2495 return base + ui_random(count); in _tileidx_corpse()
2785 return TILE_ORB + ui_random(tile_main_count(TILE_ORB)); in tileidx_item()
3006 ch += ui_random(tile_main_count(ch)); in tileidx_cloud()
3121 return tile + ui_random(tile_main_count(tile)); in vary_bolt_tile()
3123 return tile + ui_random(4); in vary_bolt_tile()
H A Dmonster.cc5284 props[TILE_NUM_KEY].get_short() = ui_random(256); in malmutate()