Searched refs:ulNumShaders (Results 1 – 12 of 12) sorted by relevance
107 uint32_t ulNumShaders ; member123 , ulNumShaders() in Surface()
186 AI_SWAP4(pcSurf->ulNumShaders); in ValidateSurfaceHeader()203 … pcSurf->ulOffsetShaders + pcSurf->ulNumShaders * sizeof(MDC::Shader) > iMax || in ValidateSurfaceHeader()269 iNumShaders += pcSurface2->ulNumShaders; in InternReadFile()294 if (pcSurface->ulNumShaders) in InternReadFile()
113 uint32_t ulNumShaders ; member129 ulNumShaders(), in Surface()
180 AI_SWAP4(pcSurf->ulNumShaders); in ValidateSurfaceHeader()197 … pcSurf->ulOffsetShaders + pcSurf->ulNumShaders * sizeof(MDC::Shader) > iMax || in ValidateSurfaceHeader()263 iNumShaders += pcSurface2->ulNumShaders; in InternReadFile()289 if (pcSurface->ulNumShaders) in InternReadFile()
172 AI_SWAP4(pcSurf->ulNumShaders); in ValidateSurfaceHeader()189 pcSurf->ulOffsetShaders + pcSurf->ulNumShaders * sizeof(MDC::Shader) > iMax || in ValidateSurfaceHeader()255 iNumShaders += pcSurface2->ulNumShaders; in InternReadFile()279 if (pcSurface->ulNumShaders) { in InternReadFile()
108 uint32_t ulNumShaders ; member124 ulNumShaders(), in Surface()
109 uint32_t ulNumShaders ; member125 ulNumShaders(), in Surface()
182 AI_SWAP4(pcSurf->ulNumShaders); in ValidateSurfaceHeader()199 … pcSurf->ulOffsetShaders + pcSurf->ulNumShaders * sizeof(MDC::Shader) > iMax || in ValidateSurfaceHeader()265 iNumShaders += pcSurface2->ulNumShaders; in InternReadFile()291 if (pcSurface->ulNumShaders) in InternReadFile()
158 AI_SWAP4(pcSurf->ulNumShaders); in ValidateSurfaceHeader()175 pcSurf->ulOffsetShaders + pcSurf->ulNumShaders * sizeof(MDC::Shader) > iMax || in ValidateSurfaceHeader()241 iNumShaders += pcSurface2->ulNumShaders; in InternReadFile()267 if (pcSurface->ulNumShaders) in InternReadFile()
108 uint32_t ulNumShaders ; member