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Searched refs:uniform_id_t (Results 1 – 3 of 3) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/
H A DShaderProgram.h72 typedef CStrIntern uniform_id_t; typedef
157 virtual Binding GetUniformBinding(uniform_id_t id) = 0;
172 void Uniform(uniform_id_t id, int v);
173 void Uniform(uniform_id_t id, float v);
174 void Uniform(uniform_id_t id, float v0, float v1);
175 void Uniform(uniform_id_t id, const CVector3D& v);
176 void Uniform(uniform_id_t id, const CColor& v);
177 void Uniform(uniform_id_t id, float v0, float v1, float v2, float v3);
178 void Uniform(uniform_id_t id, const CMatrix3D& v);
179 void Uniform(uniform_id_t id, size_t count, const CMatrix3D* v);
H A DShaderProgram.cpp199 virtual Binding GetUniformBinding(uniform_id_t id) in GetUniformBinding()
542 virtual Binding GetUniformBinding(uniform_id_t id) in GetUniformBinding()
728 void CShaderProgram::Uniform(uniform_id_t id, int v) in Uniform()
733 void CShaderProgram::Uniform(uniform_id_t id, float v) in Uniform()
738 void CShaderProgram::Uniform(uniform_id_t id, float v0, float v1) in Uniform()
743 void CShaderProgram::Uniform(uniform_id_t id, const CVector3D& v) in Uniform()
748 void CShaderProgram::Uniform(uniform_id_t id, const CColor& v) in Uniform()
753 void CShaderProgram::Uniform(uniform_id_t id, float v0, float v1, float v2, float v3) in Uniform()
758 void CShaderProgram::Uniform(uniform_id_t id, const CMatrix3D& v) in Uniform()
763 void CShaderProgram::Uniform(uniform_id_t id, size_t count, const CMatrix3D* v) in Uniform()
H A DShaderProgramFFP.cpp66 virtual Binding GetTextureBinding(uniform_id_t id) in GetTextureBinding()
99 virtual Binding GetUniformBinding(uniform_id_t id) in GetUniformBinding()