Searched refs:uniform_specMap (Results 1 – 2 of 2) sorted by relevance
155 GLint uniform_specMap; member
5472 glUniform1i(prprograms[programbits].uniform_specMap, texunit); in polymer_bindmaterial()5794 prprograms[programbits].uniform_specMap = glGetUniformLocation(program, "specMap"); in polymer_compileprogram()