/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/ |
H A D | UnitTable.cpp | 19 CR_MEMBER(unitTypes), 109 unitType = &unitTypes[unitDef->id]; in ReadModConfig() 177 UnitType* unitType = &unitTypes[i]; in ReadModConfig() 467 if (!unitTypes[i].def->canfly && unitTypes[i].def->speed > 0) { in UpdateChokePointArray() 632 if (unitTypes[unitTypes[udef->id].canBuildList[i]].category == CAT_FACTORY) { in GetScore() 781 unitTypes.resize(numDefs + 1); in Init() 788 unitTypes[i].category = CAT_LAST; in Init() 796 assert(unitTypes[i].def != 0x0); in Init() 799 moveDefs[(unitTypes[i].def)->movedata->pathType] = (unitTypes[i].def)->movedata; in Init() 805 for (j = unitTypes[i].def->buildOptions.begin(); j != unitTypes[i].def->buildOptions.end(); j++) { in Init() [all …]
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H A D | UnitTable.h | 129 std::vector<UnitType> unitTypes; variable
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/types/ |
H A D | faction_type.cpp | 147 unitTypes.resize(unitFilenames.size()); in load() 151 unitTypes[i].preLoad(str); in load() 461 UnitType &unitType = unitTypes[i]; in validateFactionType() 624 UnitType &unitType3 = unitTypes[l]; in validateFactionType() 643 UnitType &unitType2 = unitTypes[l]; in validateFactionType() 766 UnitType &unitType = unitTypes[i]; in validateFactionTypeResourceTypes() 865 UnitType &unitType = unitTypes[j]; in validateFactionTypeUpgradeTypes() 901 return &unitTypes[i]; in getUnitType() 920 if(unitTypes[i].getId() == id) { in getUnitTypeById() 921 return &unitTypes[i]; in getUnitTypeById() [all …]
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H A D | faction_type.h | 86 UnitTypes unitTypes; variable 124 int getUnitTypeCount() const {return (int)unitTypes.size();} in getUnitTypeCount() 127 const UnitType *getUnitType(int i) const {return &unitTypes[i];} in getUnitType()
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/dports/games/glest/glest_source_3.2.2/source/glest_game/types/ |
H A D | faction_type.cpp | 47 unitTypes.resize(unitFilenames.size()); in load() 48 for(int i=0; i<unitTypes.size(); ++i){ in load() 50 unitTypes[i].preLoad(str); in load() 65 for(int i=0; i<unitTypes.size(); ++i){ in load() 66 string str= dir + "/units/" + unitTypes[i].getName(); in load() 67 unitTypes[i].load(i, str, techTree, this, checksum); in load() 130 for(int i=0; i<unitTypes.size();i++){ in getUnitType() 131 if(unitTypes[i].getName()==name){ in getUnitType() 132 return &unitTypes[i]; in getUnitType()
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H A D | faction_type.h | 39 UnitTypes unitTypes; variable 52 int getUnitTypeCount() const {return unitTypes.size();} in getUnitTypeCount() 55 const UnitType *getUnitType(int i) const {return &unitTypes[i];} in getUnitType()
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/dports/cad/opencascade/opencascade-7.6.0/src/IGESDefs/ |
H A D | IGESDefs_ToolUnitsData.cxx | 48 Handle(Interface_HArray1OfHAsciiString) unitTypes; in ReadOwnParams() local 55 unitTypes = new Interface_HArray1OfHAsciiString(1, nbval); in ReadOwnParams() 61 if (! unitTypes.IsNull()) in ReadOwnParams() 70 unitTypes->SetValue(i, unitType); in ReadOwnParams() 82 ent->Init(unitTypes, unitValues, unitScales); in ReadOwnParams() 108 Handle(Interface_HArray1OfHAsciiString) unitTypes; in OwnCopy() local 114 unitTypes = new Interface_HArray1OfHAsciiString(1, nbval); in OwnCopy() 122 unitTypes->SetValue(i, unitType); in OwnCopy() 129 ent->Init(unitTypes, unitValues, unitScales); in OwnCopy()
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H A D | IGESDefs_UnitsData.cxx | 31 (const Handle(Interface_HArray1OfHAsciiString)& unitTypes, in Init() argument 35 Standard_Integer length = unitTypes->Length(); in Init() 36 if ( unitTypes->Lower() != 1 || in Init() 40 theUnitTypes = unitTypes; in Init()
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H A D | IGESDefs_UnitsData.hxx | 52 …Standard_EXPORT void Init (const Handle(Interface_HArray1OfHAsciiString)& unitTypes, const Handle(…
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/dports/www/gitea/gitea-1.16.5/modules/context/ |
H A D | permission.go | 33 func RequireRepoWriterOr(unitTypes ...unit.Type) func(ctx *Context) { 35 for _, unitType := range unitTypes { 71 func RequireRepoReaderOr(unitTypes ...unit.Type) func(ctx *Context) { 73 for _, unitType := range unitTypes { 87 for _, unit := range unitTypes {
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/dports/net-mgmt/netdisco-mibs/netdisco-mibs-4.010/3com/ |
H A D | 3com0025.mib | 14 -- 1.04 18 Aug 98 Add unitTypes for stackSwitch3400 (popadom) 15 -- 1.05 19 Jan 99 Add sysObjID, unitTypes for stackSwitchMadras 17 -- 1.06 28 Jan 99 Add sysObjID, unitTypes for stackSwitchGerry 19 -- 1.07 19 Feb 99 Add sysObjID, unitTypes for stackSwitchBeefy 21 -- 1.08 16 Mar 99 Add sysObjID, unitTypes for stackSwitchAsterix 27 -- 1.13 27 Apr 2000 Add 2 new unitTypes. One for a 12 port fibre Gerry 31 -- 1.15 23 Jun 2000 Add sysObjID, unitTypes for VCN switches 32 -- 2.00 20 Sept 2000 Add unitTypes for 48port switch Mosquito 33 -- 2.01 2 Oct 2000 Add unitTypes for Gerry+12 and update Gerry24 34 -- 2.01 17 Nov 2000 Add sysObjID, unitTypes for Web Caches
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/dports/net-mgmt/observium/observium/mibs/a3com/ |
H A D | A3COM0025-STACK-UNIT-TYPES | 14 -- 1.04 18 Aug 98 Add unitTypes for stackSwitch3400 (popadom) 15 -- 1.05 19 Jan 99 Add sysObjID, unitTypes for stackSwitchMadras 17 -- 1.06 28 Jan 99 Add sysObjID, unitTypes for stackSwitchGerry 19 -- 1.07 19 Feb 99 Add sysObjID, unitTypes for stackSwitchBeefy 21 -- 1.08 16 Mar 99 Add sysObjID, unitTypes for stackSwitchAsterix 27 -- 1.13 27 Apr 2000 Add 2 new unitTypes. One for a 12 port fibre Gerry 31 -- 1.15 23 Jun 2000 Add sysObjID, unitTypes for VCN switches 32 -- 2.00 20 Sept 2000 Add unitTypes for 48port switch Mosquito 33 -- 2.01 2 Oct 2000 Add unitTypes for Gerry+12 and update Gerry24 34 -- 2.01 17 Nov 2000 Add sysObjID, unitTypes for Web Caches
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/dports/games/spring/spring_98.0/cont/examples/Widgets/ |
H A D | gui_selbuttons.lua | 96 local unitTypes = 0 117 unitTypes = unitCounts.n; 118 if (unitTypes <= 0) then 125 SetupDimensions(unitTypes) 435 if (units.n ~= unitTypes) then 470 if (unitTypes <= 0) then return -1 end 481 if (icon >= unitTypes) then 482 icon = (unitTypes - 1)
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/dports/games/openra/OpenRA-release-20200503/mods/d2k/bits/scripts/ |
H A D | campaign-global.lua | 42 …ements = function(player, currentWave, totalWaves, delay, pathFunction, unitTypes, customCondition… 58 …local units = Reinforcements.ReinforceWithTransport(player, "carryall.reinforce", unitTypes[curren… 65 …SendCarryallReinforcements(player, currentWave, totalWaves, delay, pathFunction, unitTypes, custom… 69 TriggerCarryallReinforcements = function(triggeringPlayer, reinforcingPlayer, area, unitTypes, path… 79 …cements.ReinforceWithTransport(reinforcingPlayer, "carryall.reinforce", unitTypes, path, { path[1]…
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 131 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader() argument 147 const char* lookupFunc = unitTypes[ndx] == GL_TEXTURE_2D ? "texture2D" : "textureCube"; in generateMultiTexFragmentShader() 154 if (unitTypes[ndx] == GL_TEXTURE_2D) in generateMultiTexFragmentShader() 200 decl << sglr::pdec::FragmentSource(generateMultiTexFragmentShader(numUnits, unitTypes)); in generateShaderProgramDeclaration() 244 MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes); 260 : sglr::ShaderProgram (generateShaderProgramDeclaration(numUnits, &unitTypes[0])) in MultiTexShader() 262 , m_unitTypes (unitTypes) in MultiTexShader() 738 vector<GLenum> unitTypes; in init() local 739 unitTypes.reserve(m_numUnits); in init() 741 unitTypes.push_back(m_textureTypes[m_unitTextures[i]]); in init() [all …]
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi04b/ |
H A D | gdi04b.lua | 62 Build = function(unitTypes, repeats, func) 71 Build(unitTypes, repeats, func) 76 if not HandOfNod.Build(unitTypes, after) then 78 Build(unitTypes, repeats, func)
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/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/desert-shellmap/ |
H A D | desert-shellmap.lua | 78 SendSovietUnits = function(entryCell, unitTypes, interval) 79 local units = Reinforcements.Reinforce(soviets, unitTypes, { entryCell }, interval) 83 Trigger.OnAllKilled(units, function() SendSovietUnits(entryCell, unitTypes, interval) end)
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 198 static string generateMultiTexFragmentShader (int numUnits, const vector<GLenum>& unitTypes, const … in generateMultiTexFragmentShader() argument 225 if (unitTypes[ndx] == GL_TEXTURE_2D) in generateMultiTexFragmentShader() 281 …decl << sglr::pdec::FragmentSource(generateMultiTexFragmentShader(numUnits, unitTypes, samplerType… in generateShaderProgramDeclaration() 336 const vector<GLenum>& unitTypes, 359 const vector<GLenum>& unitTypes, in MultiTexShader() argument 364 : sglr::ShaderProgram (generateShaderProgramDeclaration(numUnits, unitTypes, samplerTypes)) in MultiTexShader() 366 , m_unitTypes (unitTypes) in MultiTexShader() 933 vector<GLenum> unitTypes; in init() local 939 unitTypes.reserve(m_numUnits); in init() 952 unitTypes.push_back(type); in init() [all …]
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/dports/games/openra/OpenRA-release-20200503/mods/d2k/maps/harkonnen-07/ |
H A D | harkonnen07.lua | 133 SendEnemyReinforcements = function(player, delay, path, unitTypes, customCondition, customHuntFunct… 139 …local units = Reinforcements.ReinforceWithTransport(player, "carryall.reinforce", unitTypes, path,… 146 SendEnemyReinforcements(player, delay, path, unitTypes, customCondition, customHuntFunction)
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/dports/www/gitea/gitea-1.16.5/models/ |
H A D | repo_permission.go | 63 func (p *Permission) CanAccessAny(mode perm_model.AccessMode, unitTypes ...unit.Type) bool { 64 for _, u := range unitTypes { 78 func (p *Permission) CanReadAny(unitTypes ...unit.Type) bool { 79 return p.CanAccessAny(perm_model.AccessModeRead, unitTypes...)
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/dports/print/limereport/LimeReport-1.5.35/limereport/ |
H A D | lrsettingdialog.cpp | 156 void SettingDialog::setDesignerUnites(QList<QString> unitTypes, const QString currentUnitType) in setDesignerUnites() argument 159 ui->reportUnits->addItems(unitTypes); in setDesignerUnites()
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H A D | lrsettingdialog.h | 39 void setDesignerUnites(QList<QString> unitTypes, const QString currentUnitType);
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | IGESDefs_UnitsData.hxx | 52 …Standard_EXPORT void Init (const Handle(Interface_HArray1OfHAsciiString)& unitTypes, const Handle(…
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | IGESDefs_UnitsData.hxx | 54 …Standard_EXPORT void Init (const Handle(Interface_HArray1OfHAsciiString)& unitTypes, const Handle(…
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/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/fort-lonestar/ |
H A D | fort-lonestar.lua | 102 SendUnits = function(entryCell, unitTypes, targetCell, extraData) 103 Reinforcements.Reinforce(soviets, unitTypes, { entryCell }, 40, function(a)
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