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Searched refs:unit_lives (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeciv/freeciv-2.6.6/server/
H A Dunittools.c3474 bool unit_lives; in unit_move() local
3704 unit_lives = (pdata->punit == punit); in unit_move()
3707 if (unit_lives) { in unit_move()
3712 if (unit_lives) { in unit_move()
3837 if (unit_lives) { in unit_move()
3843 unit_lives = unit_is_alive(saved_id); in unit_move()
3846 if (unit_lives) { in unit_move()
3848 unit_lives = unit_survive_autoattack(punit); in unit_move()
3851 if (unit_lives) { in unit_move()
3853 unit_lives = unit_enter_hut(punit); in unit_move()
[all …]
/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dunittools.c3474 bool unit_lives; in unit_move() local
3704 unit_lives = (pdata->punit == punit); in unit_move()
3707 if (unit_lives) { in unit_move()
3712 if (unit_lives) { in unit_move()
3837 if (unit_lives) { in unit_move()
3843 unit_lives = unit_is_alive(saved_id); in unit_move()
3846 if (unit_lives) { in unit_move()
3848 unit_lives = unit_survive_autoattack(punit); in unit_move()
3851 if (unit_lives) { in unit_move()
3853 unit_lives = unit_enter_hut(punit); in unit_move()
[all …]