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Searched refs:unit_type_ident (Results 1 – 16 of 16) sorted by relevance

/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/
H A Dgrand_strategy.pkg10 extern void SetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int qua…
11 extern void ChangeProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int …
26 extern int GetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident);
H A Dunittype.pkg19 extern std::string GetUnitTypeStatsString(std::string unit_type_ident);
H A Dstratagus.pkg165 extern std::string GeneratePersonalName(std::string unit_type_ident);
176 extern void DeleteModUnitType(std::string unit_type_ident);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dscript_item.cpp81 std::string unit_type_ident = LuaToString(l, -1); in CclDefineUniqueItem() local
82 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineUniqueItem()
86 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineUniqueItem()
H A Dscript_character.cpp122 std::string unit_type_ident = LuaToString(l, -1); in CclDefineCharacter() local
123 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter()
132 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineCharacter()
447 std::string unit_type_ident = LuaToString(l, -1, j + 1); in CclDefineCharacter() local
448 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter()
452 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineCharacter()
629 std::string unit_type_ident = LuaToString(l, -1); in CclDefineCustomHero() local
630 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCustomHero()
637 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineCustomHero()
829 std::string unit_type_ident = LuaToString(l, -1, j + 1); in CclDefineCustomHero() local
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H A Dgrand_strategy.cpp1218 void SetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int quantity) in SetProvinceUnitQuantity() argument
1221 int unit_type = UnitTypeIdByIdent(unit_type_ident); in SetProvinceUnitQuantity()
1228 void ChangeProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int quantit… in ChangeProvinceUnitQuantity() argument
1231 int unit_type = UnitTypeIdByIdent(unit_type_ident); in ChangeProvinceUnitQuantity()
1412 int GetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident) in GetProvinceUnitQuantity() argument
1415 int unit_type = UnitTypeIdByIdent(unit_type_ident); in GetProvinceUnitQuantity()
H A Dscript_quest.cpp657 std::string unit_type_ident = LuaToString(l, -1); in CclDefineAchievement() local
658 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineAchievement()
662 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineAchievement()
H A Dscript_player.cpp1705 std::string unit_type_ident; in CclGetCivilizationClassUnitType() local
1709 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetCivilizationClassUnitType()
1713 if (unit_type_ident.empty()) { //if wasn't found, see if it is an upgrade class instead in CclGetCivilizationClassUnitType()
1718 unit_type_ident = AllUpgrades[upgrade_id]->Ident; in CclGetCivilizationClassUnitType()
1723 if (!unit_type_ident.empty()) { in CclGetCivilizationClassUnitType()
1724 lua_pushstring(l, unit_type_ident.c_str()); in CclGetCivilizationClassUnitType()
1757 std::string unit_type_ident; in CclGetFactionClassUnitType() local
1761 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetFactionClassUnitType()
1770 unit_type_ident = AllUpgrades[upgrade_id]->Ident; in CclGetFactionClassUnitType()
1775 if (!unit_type_ident.empty()) { in CclGetFactionClassUnitType()
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H A Dutil.cpp1230 std::string GeneratePersonalName(const std::string &unit_type_ident) in GeneratePersonalName() argument
1232 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in GeneratePersonalName()
H A Dscript.cpp3548 void DeleteModUnitType(const std::string &unit_type_ident) in DeleteModUnitType() argument
3550 CUnitType *unit_type = UnitTypeByIdent(unit_type_ident.c_str()); in DeleteModUnitType()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dgrand_strategy.h335 extern void SetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int qua…
336 extern void ChangeProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int …
351 extern int GetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident);
H A Dutil.h170 extern std::string GeneratePersonalName(const std::string &unit_type_ident);
H A Dscript.h377 extern void DeleteModUnitType(const std::string &unit_type_ident);
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/
H A Deditor.lua1113 local unit_type_ident = menu:addTextInputField("unit-", (sizeX / 2) - 60 - 10, 11 + 36 * 1, 120)
1135 if (string.sub(unit_type_ident:getText(), 0, 5) ~= "unit-") then
1137 elseif (unit_type_ident:getText() == "") then
1139 elseif (GetArrayIncludes(GetUnitTypes(), unit_type_ident:getText())) then
1141 elseif (IsNameValidForWord(unit_type_ident:getText()) == false) then
1167 DefineUnitType(unit_type_ident:getText(), unit_type_definition)
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/
H A Dunittype.h1249 extern std::string GetUnitTypeStatsString(const std::string &unit_type_ident);
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dunittype.cpp2931 std::string GetUnitTypeStatsString(const std::string &unit_type_ident) in GetUnitTypeStatsString() argument
2933 const CUnitType *unit_type = UnitTypeByIdent(unit_type_ident); in GetUnitTypeStatsString()