/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/ |
H A D | grand_strategy.pkg | 10 extern void SetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int qua… 11 extern void ChangeProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int … 26 extern int GetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident);
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H A D | unittype.pkg | 19 extern std::string GetUnitTypeStatsString(std::string unit_type_ident);
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H A D | stratagus.pkg | 165 extern std::string GeneratePersonalName(std::string unit_type_ident); 176 extern void DeleteModUnitType(std::string unit_type_ident);
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | script_item.cpp | 81 std::string unit_type_ident = LuaToString(l, -1); in CclDefineUniqueItem() local 82 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineUniqueItem() 86 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineUniqueItem()
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H A D | script_character.cpp | 122 std::string unit_type_ident = LuaToString(l, -1); in CclDefineCharacter() local 123 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter() 132 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineCharacter() 447 std::string unit_type_ident = LuaToString(l, -1, j + 1); in CclDefineCharacter() local 448 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCharacter() 452 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineCharacter() 629 std::string unit_type_ident = LuaToString(l, -1); in CclDefineCustomHero() local 630 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineCustomHero() 637 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineCustomHero() 829 std::string unit_type_ident = LuaToString(l, -1, j + 1); in CclDefineCustomHero() local [all …]
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H A D | grand_strategy.cpp | 1218 void SetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int quantity) in SetProvinceUnitQuantity() argument 1221 int unit_type = UnitTypeIdByIdent(unit_type_ident); in SetProvinceUnitQuantity() 1228 void ChangeProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int quantit… in ChangeProvinceUnitQuantity() argument 1231 int unit_type = UnitTypeIdByIdent(unit_type_ident); in ChangeProvinceUnitQuantity() 1412 int GetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident) in GetProvinceUnitQuantity() argument 1415 int unit_type = UnitTypeIdByIdent(unit_type_ident); in GetProvinceUnitQuantity()
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H A D | script_quest.cpp | 657 std::string unit_type_ident = LuaToString(l, -1); in CclDefineAchievement() local 658 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in CclDefineAchievement() 662 LuaError(l, "Unit type \"%s\" doesn't exist." _C_ unit_type_ident.c_str()); in CclDefineAchievement()
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H A D | script_player.cpp | 1705 std::string unit_type_ident; in CclGetCivilizationClassUnitType() local 1709 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetCivilizationClassUnitType() 1713 if (unit_type_ident.empty()) { //if wasn't found, see if it is an upgrade class instead in CclGetCivilizationClassUnitType() 1718 unit_type_ident = AllUpgrades[upgrade_id]->Ident; in CclGetCivilizationClassUnitType() 1723 if (!unit_type_ident.empty()) { in CclGetCivilizationClassUnitType() 1724 lua_pushstring(l, unit_type_ident.c_str()); in CclGetCivilizationClassUnitType() 1757 std::string unit_type_ident; in CclGetFactionClassUnitType() local 1761 unit_type_ident = UnitTypes[unit_type_id]->Ident; in CclGetFactionClassUnitType() 1770 unit_type_ident = AllUpgrades[upgrade_id]->Ident; in CclGetFactionClassUnitType() 1775 if (!unit_type_ident.empty()) { in CclGetFactionClassUnitType() [all …]
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H A D | util.cpp | 1230 std::string GeneratePersonalName(const std::string &unit_type_ident) in GeneratePersonalName() argument 1232 int unit_type_id = UnitTypeIdByIdent(unit_type_ident); in GeneratePersonalName()
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H A D | script.cpp | 3548 void DeleteModUnitType(const std::string &unit_type_ident) in DeleteModUnitType() argument 3550 CUnitType *unit_type = UnitTypeByIdent(unit_type_ident.c_str()); in DeleteModUnitType()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | grand_strategy.h | 335 extern void SetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int qua… 336 extern void ChangeProvinceUnitQuantity(std::string province_name, std::string unit_type_ident, int … 351 extern int GetProvinceUnitQuantity(std::string province_name, std::string unit_type_ident);
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H A D | util.h | 170 extern std::string GeneratePersonalName(const std::string &unit_type_ident);
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H A D | script.h | 377 extern void DeleteModUnitType(const std::string &unit_type_ident);
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/ |
H A D | editor.lua | 1113 local unit_type_ident = menu:addTextInputField("unit-", (sizeX / 2) - 60 - 10, 11 + 36 * 1, 120) 1135 if (string.sub(unit_type_ident:getText(), 0, 5) ~= "unit-") then 1137 elseif (unit_type_ident:getText() == "") then 1139 elseif (GetArrayIncludes(GetUnitTypes(), unit_type_ident:getText())) then 1141 elseif (IsNameValidForWord(unit_type_ident:getText()) == false) then 1167 DefineUnitType(unit_type_ident:getText(), unit_type_definition)
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/ |
H A D | unittype.h | 1249 extern std::string GetUnitTypeStatsString(const std::string &unit_type_ident);
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/ |
H A D | unittype.cpp | 2931 std::string GetUnitTypeStatsString(const std::string &unit_type_ident) in GetUnitTypeStatsString() argument 2933 const CUnitType *unit_type = UnitTypeByIdent(unit_type_ident); in GetUnitTypeStatsString()
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