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Searched refs:unittype (Results 1 – 25 of 221) sorted by relevance

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/dports/math/units/units-2.16/
H A Dunits.h103 struct unittype { struct
141 extern struct unittype *parameter_value;
145 extern struct unittype lastunit;
150 void freeunit(struct unittype *theunit);
151 void unitcopy(struct unittype *dest,struct unittype *src);
152 int divunit(struct unittype *left, struct unittype *right);
153 void invertunit(struct unittype *theunit);
154 int multunit(struct unittype *left, struct unittype *right);
156 int addunit(struct unittype *unita, struct unittype *unitb);
158 int unitpower(struct unittype *base, struct unittype *exponent);
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H A Dparse.y31 struct unittype *result;
63 struct unittype *
66 struct unittype *unit; in getnewunit()
70 unit = (struct unittype *) in getnewunit()
71 mymalloc(sizeof(struct unittype),"(getnewunit)"); in getnewunit()
81 destroyunit(struct unittype *unit) in destroyunit()
89 struct unittype *
92 struct unittype *ret; in makenumunit()
114 struct unittype angleunit; in funcunit()
157 struct unittype *unit;
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H A Dunits.c307 struct unittype lastunit;
2085 unitcopy(struct unittype *dest, struct unittype *source) in unitcopy()
2097 multunit(struct unittype *left, struct unittype *right) in multunit()
2108 divunit(struct unittype *left, struct unittype *right) in divunit()
2283 compareunits(struct unittype *first, struct unittype *second, in compareunits()
2357 struct unittype one; in unit2num()
2373 struct unittype one; in unitdimless()
2517 unitpower(struct unittype *base, struct unittype *exponent) in unitpower()
2566 addunit(struct unittype *unita, struct unittype *unitb) in addunit()
2742 struct unittype unit; in showfunction()
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H A Dparse.tab.c80 struct unittype *result;
112 struct unittype *
115 struct unittype *unit; in getnewunit()
119 unit = (struct unittype *) in getnewunit()
120 mymalloc(sizeof(struct unittype),"(getnewunit)"); in getnewunit()
130 destroyunit(struct unittype *unit) in destroyunit()
138 struct unittype *
141 struct unittype *ret; in makenumunit()
163 struct unittype angleunit; in funcunit()
270 struct unittype *unit;
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/
H A Dwyr.lua39 function ConvertUnitType(unittype, civilization)
42 …f (civilization ~= GetUnitTypeData(unittype, "Civilization") and GetCivilizationClassUnitType(GetU…
50 return unittype
54 function CreateUnit(unittype, player, pos, z)
59 return OldCreateUnit(unittype, player, pos, z)
72 unittype = ConvertUnitType(unittype, GetPlayerData(player, "RaceName"))
75 return OldCreateUnit(unittype, player, pos, z)
78 function CreateUnitOnTop(unittype, player, on_top)
80 return OldCreateUnitOnTop(unittype, player, on_top)
88 unittype = ConvertUnitType(unittype, GetPlayerData(player, "RaceName"))
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/dports/games/stratagus/stratagus-3.2.0/src/game/
H A Dtrigger.cpp173 const CUnitType *unittype = TriggerGetUnitType(l); in CclGetNumUnitsAt() local
190 if (unittype == ANY_UNIT in CclGetNumUnitsAt()
193 || (unittype == unit.Type && !unit.Constructed)) { in CclGetNumUnitsAt()
230 const CUnitType *unittype = TriggerGetUnitType(l); in CclIfNearUnit() local
233 if (!unittype || !ut2) { in CclIfNearUnit()
260 if (unittype == ANY_UNIT in CclIfNearUnit()
263 || (unittype == unit.Type)) { in CclIfNearUnit()
299 const CUnitType *unittype = TriggerGetUnitType(l); in CclIfRescuedNearUnit() local
302 if (!unittype || !ut2) { in CclIfRescuedNearUnit()
327 if (unittype == ANY_UNIT in CclIfRescuedNearUnit()
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/dports/games/spring/spring_98.0/AI/Skirmish/Shard/src/
H A DTestAI.cpp87 unittype = SWIG_TypeQuery(this->L,"IUnit *"); in CTestAI()
197 SWIG_NewPointerObj(this->L,unit,unittype,0); in UnitGiven()
207 SWIG_NewPointerObj(this->L,unit,unittype,0); in UnitCreated()
217 SWIG_NewPointerObj(this->L,unit,unittype,0); in UnitBuilt()
227 SWIG_NewPointerObj(this->L,unit,unittype,0); in UnitDead()
237 SWIG_NewPointerObj(this->L,unit,unittype,0); in UnitIdle()
247 SWIG_NewPointerObj(this->L,unit,unittype,0); in UnitMoveFailed()
257 SWIG_NewPointerObj(this->L,unit,unittype,0); in UnitDamaged()
258 SWIG_NewPointerObj(this->L,attacker,unittype,0); in UnitDamaged()
265 SWIG_NewPointerObj(this->L,unit,unittype,1); in PushIUnit()
/dports/games/wargus/wargus-3.2.0/scripts/
H A Dwc2.lua101 function ConvertUnitType(unittype, race)
105 equiv = HumanEquivalent[unittype]
107 equiv = OrcEquivalent[unittype]
113 return unittype
118 function CreateUnit(unittype, player, pos)
120 return OldCreateUnit(unittype, player, pos)
130 return OldCreateUnit(unittype, player, pos)
137 unittype = ConvertUnitType(unittype, GetPlayerData(player, "RaceName"))
139 return OldCreateUnit(unittype, player, pos)
358 local unittype = ConvertUnitType("unit-peasant", GetPlayerData(player, "RaceName"))
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/
H A Dtrigger.cpp178 const CUnitType *unittype = TriggerGetUnitType(l); in CclGetNumUnitsAt() local
222 if (unittype == ANY_UNIT in CclGetNumUnitsAt()
225 || (unittype == unit.Type && !unit.UnderConstruction)) { in CclGetNumUnitsAt()
258 const CUnitType *unittype = TriggerGetUnitType(l); in CclIfNearUnit() local
263 if (!unittype || !ut2) { in CclIfNearUnit()
301 if (unittype == ANY_UNIT in CclIfNearUnit()
304 || (unittype == unit.Type)) { in CclIfNearUnit()
334 const CUnitType *unittype = TriggerGetUnitType(l); in CclIfRescuedNearUnit() local
337 if (!unittype || !ut2) { in CclIfRescuedNearUnit()
362 if (unittype == ANY_UNIT in CclIfRescuedNearUnit()
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/dports/math/ploticus-nox11/pl240src/pltestsuite/
H A Dtestpf_chron38 barwidth=line stubfmt=MMMdd unittype=datetime timefld=2 title="# hits per hour" \
42 pl -prefab chron data=data15 x=1 tab=hour unittype=time xinc="1 hour" nearest=hour \
47 pl -prefab chron data=data15 x=1 tab=hour unittype=time \
54 mode=line unittype=datetime title="temperatures this week" \
59 mode=line unittype=datetime datefmt=mm/dd/yyyy xinc="1 day" legendfmt=singleline \
64 …mode=bars stack=yes barwidth=0.1 unittype=datetime datefmt=mm/dd/yyyy xinc="1 day" legendfmt=singl…
/dports/math/ploticus/pl240src/pltestsuite/
H A Dtestpf_chron38 barwidth=line stubfmt=MMMdd unittype=datetime timefld=2 title="# hits per hour" \
42 pl -prefab chron data=data15 x=1 tab=hour unittype=time xinc="1 hour" nearest=hour \
47 pl -prefab chron data=data15 x=1 tab=hour unittype=time \
54 mode=line unittype=datetime title="temperatures this week" \
59 mode=line unittype=datetime datefmt=mm/dd/yyyy xinc="1 day" legendfmt=singleline \
64 …mode=bars stack=yes barwidth=0.1 unittype=datetime datefmt=mm/dd/yyyy xinc="1 day" legendfmt=singl…
/dports/astro/qmapshack/qmapshack-V_1.16.1/src/qmapshack/device/
H A DCDeviceTwoNav.cpp97 QString product, unittype; in readReginfo() local
117 unittype = val; in readReginfo()
122 if(!product.isEmpty() && !unittype.isEmpty()) in readReginfo()
124 setText(CGisListWks::eColumnName, QString("%1 (%2)").arg(product, unittype)); in readReginfo()
/dports/audio/festival/festival/lib/
H A Dclunits_build.scm248 (lambda (unittype)
249 (build_tree unittype clunits_params))
253 (define (build_tree unittype clunits_params)
262 "." unittype))
267 "." unittype)
274 unittype
280 unittype
286 unittype
/dports/misc/xiphos/xiphos-4.2.1/win32/extras/festival/lib/
H A Dclunits_build.scm248 (lambda (unittype)
249 (build_tree unittype clunits_params))
253 (define (build_tree unittype clunits_params)
262 "." unittype))
267 "." unittype)
274 unittype
280 unittype
286 unittype
/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Drepodlgs_common.c117 unit_type_iterate(unittype) { in get_economy_report_units_data()
118 cost = utype_upkeep_cost(unittype, client.conn.playing, O_GOLD); in get_economy_report_units_data()
130 if (unit_type_get(punit) == unittype) { in get_economy_report_units_data()
144 entries[*num_entries_used].type = unittype; in get_economy_report_units_data()
/dports/games/freeciv/freeciv-2.6.6/client/
H A Drepodlgs_common.c117 unit_type_iterate(unittype) { in get_economy_report_units_data()
118 cost = utype_upkeep_cost(unittype, client.conn.playing, O_GOLD); in get_economy_report_units_data()
130 if (unit_type_get(punit) == unittype) { in get_economy_report_units_data()
144 entries[*num_entries_used].type = unittype; in get_economy_report_units_data()
/dports/games/stratagus/stratagus-3.2.0/src/unit/
H A Dscript_unit.cpp699 CUnitType *unittype = CclGetUnitType(l); in CclCreateUnit() local
700 if (unittype == NULL) { in CclCreateUnit()
763 const CUnitType *unittype = TriggerGetUnitType(l); in CclTransformUnit() local
765 if (unittype && targetUnit) { in CclTransformUnit()
878 const CUnitType *unittype = TriggerGetUnitType(l); in CclOrderUnit() local
913 if (unittype == ANY_UNIT in CclOrderUnit()
916 || unittype == unit.Type) { in CclOrderUnit()
974 const CUnitType *unittype = TriggerGetUnitType(l); in CclKillUnit() local
1018 const CUnitType *unittype = TriggerGetUnitType(l); in CclKillUnitAt() local
1041 if (unittype == ANY_UNIT in CclKillUnitAt()
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/dports/games/stratagus/stratagus-3.2.0/src/spell/
H A Dspell_summon.cpp101 CUnitType &unittype = *this->UnitType; in Cast() local
123 DebugPrint("Summoning a %s\n" _C_ unittype.Name.c_str()); in Cast()
129 target = MakeUnit(unittype, caster.Player); in Cast()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/spell/
H A Dspell_summon.cpp102 CUnitType &unittype = *this->UnitType; in Cast() local
127 DebugPrint("Summoning a %s\n" _C_ unittype.GetDefaultName(*caster.Player).c_str()); in Cast()
134 target = MakeUnit(unittype, caster.Player); in Cast()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dscript_unit.cpp852 CUnitType *unittype = CclGetUnitType(l); in CclCreateUnit() local
853 if (unittype == nullptr) { in CclCreateUnit()
927 CUnitType *unittype = CclGetUnitType(l); in CclCreateUnitInTransporter() local
928 if (unittype == nullptr) { in CclCreateUnitInTransporter()
1001 if (unittype == nullptr) { in CclCreateUnitOnTop()
1056 if (unittype == nullptr) { in CclCreateBuildingAtRandomLocationNear()
1272 if (unittype == ANY_UNIT in CclOrderUnit()
1275 || unittype == unit.Type) { in CclOrderUnit()
1419 if (unittype == ANY_UNIT in CclKillUnitAt()
1422 || unittype == unit.Type) { in CclKillUnitAt()
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/dports/games/spring/spring_98.0/AI/Skirmish/Shard/data/ai/preload/
H A Dapi.lua175 …function map:FindClosestBuildSite(unittype,builderpos, searchradius, minimumdistance) -- returns P…
177 return game_engine:Map():FindClosestBuildSite(unittype,builderpos, searchradius, minimumdistance)
180 function map:CanBuildHere(unittype,position) -- returns boolean
182 return game_engine:Map():CanBuildHere(unittype,position)
/dports/games/spring/spring_98.0/AI/Skirmish/Shard/data/ai/
H A Dspothandler.lua23 function MetalSpotHandler:ClosestFreeSpot(unittype,position)
32 if game.map:CanBuildHere(unittype,p) then
/dports/math/ploticus-nox11/pl240src/prefabs/
H A Dchunk_area14 #if @context = chron && @unittype = date
18 #ifspec unittype xscaletype
/dports/math/ploticus/pl240src/prefabs/
H A Dchunk_area14 #if @context = chron && @unittype = date
18 #ifspec unittype xscaletype
/dports/games/spring/spring_98.0/AI/Skirmish/Shard/data/ai/ZK/
H A Dspothandler.lua44 function MetalSpotHandler:ClosestFreeSpot(unittype,position)
53 if game.map:CanBuildHere(unittype,p) then

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