Searched refs:unload_sprite (Results 1 – 8 of 8) sorted by relevance
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/ |
H A D | themespec.c | 884 static void unload_sprite(struct theme *t, const char *tag_name) in unload_sprite() function 1037 unload_sprite(t, tag_name); in unload_all_sprites()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | themespec.c | 872 static void unload_sprite(struct theme *t, const char *tag_name) in unload_sprite() function 1022 unload_sprite(t, tag_name); in unload_all_sprites()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | themespec.c | 872 static void unload_sprite(struct theme *t, const char *tag_name) in unload_sprite() function 1022 unload_sprite(t, tag_name); in unload_all_sprites()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/ |
H A D | themespec.c | 884 static void unload_sprite(struct theme *t, const char *tag_name) in unload_sprite() function 1037 unload_sprite(t, tag_name); in unload_all_sprites()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 2543 static void unload_sprite(struct tileset *t, const char *tag_name) in unload_sprite() function 6064 unload_sprite(t, tag_name); in unload_all_sprites()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 2543 static void unload_sprite(struct tileset *t, const char *tag_name) in unload_sprite() function 6064 unload_sprite(t, tag_name); in unload_all_sprites()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 195738 Make the load_sprite, unload_sprite, and sprite_exists functions static
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 195738 Make the load_sprite, unload_sprite, and sprite_exists functions static
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