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Searched refs:unseenMessage (Results 1 – 10 of 10) sorted by relevance

/dports/games/keeperrl/keeperrl-alpha23/
H A Dfurniture_dropped_items.cpp22 if (info.unseenMessage) in handle()
23 pos.unseenMessage(*info.unseenMessage); in handle()
H A Dfurniture_dropped_items.h13 optional<string> SERIAL(unseenMessage);
14 SERIALIZE_ALL(verbSingle, verbPlural, unseenMessage)
H A Dfurniture_tick.cpp48 … pos.unseenMessage(PlayerMessage("You hear a heavy boulder rolling.", MessagePriority::CRITICAL)); in handleBoulder()
H A Dmessage_generator.cpp84 c->getPosition().unseenMessage(unseenMsg); in addThird()
200 c->getPosition().unseenMessage(unseenMsg); in addBoulder()
H A Dposition.h49 void unseenMessage(const PlayerMessage&) const;
H A Ditem.cpp131 pos.unseenMessage("You hear a crash"); in onHitSquareMessage()
H A Dcreature.cpp1154 other->getPosition().unseenMessage("You hear a horrible scream"); in torture()
1245 whipped->getPosition().unseenMessage("You hear a horrible scream!"); in whip()
1290 pos.unseenMessage(action.getSoundText()); in destroyImpl()
1365 position.unseenMessage(item->getNoSeeApplyMsg()); in applyItem()
H A Deffect.cpp93 pos.unseenMessage("You hear a hissing sound"); in emitPoisonGas()
H A Dposition.cpp185 void Position::unseenMessage(const PlayerMessage& msg) const { in unseenMessage() function in Position
H A Dcreature_factory.cpp76 nextPos.unseenMessage("You hear a crash"); in makeMove()
98 nextPos.unseenMessage("You hear a crash"); in makeMove()