/dports/net-p2p/vuze/vuze-5.7.4.0_2/com/aelitis/azureus/core/speedmanager/impl/v2/ |
H A D | PingSpaceMapper.java | 71 for(int upIndex=0;upIndex<maxMeshIndex;upIndex++){ in createNewGrid() 73 gridRegion[upIndex][downIndex] = new GridRegion(); in createNewGrid() 138 int upIndex = convertBitsPerSec2meshIndex(lastUploadBitsPerSec); in addMetricToMap() local 143 gridRegion[upIndex][downIndex].incrementMetricCount( GridRegion.INDEX_PING_GOOD ); in addMetricToMap() 145 gridRegion[upIndex][downIndex].incrementMetricCount( GridRegion.INDEX_PING_NEUTRAL ); in addMetricToMap() 147 gridRegion[upIndex][downIndex].incrementMetricCount( GridRegion.INDEX_PING_BAD ); in addMetricToMap() 211 for(int upIndex=0;upIndex<maxMeshIndex;upIndex++){ in calculate() 215 float rating = gridRegion[upIndex][downIndex].getRating(); in calculate() 217 retVal[GOOD_PING_INDEX].checkAndUpdate(upIndex,downIndex); in calculate() 221 int count = gridRegion[upIndex][downIndex].getTotal(); in calculate() [all …]
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 43 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 45 switch (upIndex) in setConeUpIndex()
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H A D | btConeShape.h | 78 void setConeUpIndex(int upIndex);
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 39 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 41 switch (upIndex) in setConeUpIndex()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 39 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 41 switch (upIndex) in setConeUpIndex()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 43 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 45 switch (upIndex) in setConeUpIndex()
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H A D | btConeShape.h | 78 void setConeUpIndex(int upIndex);
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 39 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 41 switch (upIndex) in setConeUpIndex()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 39 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 41 switch (upIndex) in setConeUpIndex()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 43 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 45 switch (upIndex) in setConeUpIndex()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 39 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 41 switch (upIndex) in setConeUpIndex()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 43 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 45 switch (upIndex) in setConeUpIndex()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 43 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 45 switch (upIndex) in setConeUpIndex()
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H A D | btConeShape.h | 78 void setConeUpIndex(int upIndex);
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btConeShape.cpp | 39 void btConeShape::setConeUpIndex(int upIndex) in setConeUpIndex() argument 41 switch (upIndex) in setConeUpIndex()
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 176 virtual void setCoordinateSystem(int rightIndex, int upIndex, int forwardIndex) in setCoordinateSystem() argument 179 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 176 virtual void setCoordinateSystem(int rightIndex, int upIndex, int forwardIndex) in setCoordinateSystem() argument 179 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 190 virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) in setCoordinateSystem() argument 193 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 188 virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) in setCoordinateSystem() argument 191 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 176 virtual void setCoordinateSystem(int rightIndex, int upIndex, int forwardIndex) in setCoordinateSystem() argument 179 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 190 virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) in setCoordinateSystem() argument 193 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 176 virtual void setCoordinateSystem(int rightIndex, int upIndex, int forwardIndex) in setCoordinateSystem() argument 179 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 190 virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) in setCoordinateSystem() argument 193 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 176 virtual void setCoordinateSystem(int rightIndex, int upIndex, int forwardIndex) in setCoordinateSystem() argument 179 m_indexUpAxis = upIndex; in setCoordinateSystem()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 190 virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) in setCoordinateSystem() argument 193 m_indexUpAxis = upIndex; in setCoordinateSystem()
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