/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/stdfx/ |
H A D | ino_blend_darker_color.cpp | 153 TTile upTile; in computeUpAndDown() local 154 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 159 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 161 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 170 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_divide.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_subtract.cpp | 156 TTile upTile; in computeUpAndDown() local 157 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 162 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 164 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 173 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_linear_burn.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_linear_dodge.cpp | 153 TTile upTile; in computeUpAndDown() local 154 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 159 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 161 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 170 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_multiply.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_over.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_overlay.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_pin_light.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_screen.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_soft_light.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_color_burn.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_cross_dissolve.cpp | 153 TTile upTile; in computeUpAndDown() local 154 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 159 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 161 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 170 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_color_dodge.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_darken.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_hard_light.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_hard_mix.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_lighten.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_lighter_color.cpp | 153 TTile upTile; in computeUpAndDown() local 154 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 159 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 161 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 170 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_linear_light.cpp | 153 TTile upTile; in computeUpAndDown() local 154 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 159 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 161 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 170 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_vivid_light.cpp | 152 TTile upTile; in computeUpAndDown() local 153 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 158 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 160 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 169 up_ras = upTile.getRaster(); in computeUpAndDown()
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H A D | ino_blend_add.cpp | 210 TTile upTile; in computeUpAndDown() local 211 this->m_up->allocateAndCompute(upTile, upBBox.getP00(), upSize, in computeUpAndDown() 216 TRectI dnRect(upTile.getRaster()->getSize()); // TDimensionI(-) in computeUpAndDown() 218 dnRect += convert(upTile.m_pos - tile.m_pos); /* uptile->tile原点 */ in computeUpAndDown() 227 up_ras = upTile.getRaster(); in computeUpAndDown()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/common/tfx/ |
H A D | binaryFx.cpp | 650 TTile upTile; in doCompute() local 651 m_up->allocateAndCompute(upTile, tile.m_pos, tile.getRaster()->getSize(), in doCompute() 656 TRop::atop(upTile.getRaster(), tile.getRaster(), tile.getRaster()); in doCompute()
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