Searched refs:updateCameraLocation (Results 1 – 2 of 2) sorted by relevance
150 void updateCameraLocation(MCCamera & camera, float & offset, MCObject & object);
279 updateCameraLocation(m_camera.at(i), m_cameraOffset.at(i), *m_cars.at(i)); in updateFrame()284 updateCameraLocation(m_camera.at(0), m_cameraOffset.at(0), *m_cars.at(0)); in updateFrame()328 void Scene::updateCameraLocation(MCCamera & camera, float & offset, MCObject & object) in updateCameraLocation() function in Scene