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Searched refs:updateLighting (Results 1 – 22 of 22) sorted by relevance

/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/Renderer/
H A DVertexProcessor.cpp110 updateLighting = true; in VertexProcessor()
221 updateLighting = true; in setModelMatrix()
255 updateLighting = true; in setLightingEnable()
266 updateLighting = true; in setLightEnable()
273 updateLighting = true; in setSpecularEnable()
284 updateLighting = true; in setLightPosition()
907 if(updateLighting) in update()
918 updateLighting = false; in update()
H A DVertexProcessor.hpp347 bool updateLighting; member in sw::VertexProcessor
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/Renderer/
H A DVertexProcessor.cpp110 updateLighting = true; in VertexProcessor()
221 updateLighting = true; in setModelMatrix()
255 updateLighting = true; in setLightingEnable()
266 updateLighting = true; in setLightEnable()
273 updateLighting = true; in setSpecularEnable()
284 updateLighting = true; in setLightPosition()
907 if(updateLighting) in update()
918 updateLighting = false; in update()
H A DVertexProcessor.hpp347 bool updateLighting; member in sw::VertexProcessor
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/
H A Dmodelemi.h141 void updateLighting(const Math::Matrix4 &modelToWorld);
H A Dmodelemi.cpp300 updateLighting(modelToWorld); in draw()
321 void EMIModel::updateLighting(const Math::Matrix4 &modelToWorld) { in updateLighting() function in Grim::EMIModel
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/
H A Dmodelemi.h141 void updateLighting(const Math::Matrix4 &modelToWorld);
H A Dmodelemi.cpp296 updateLighting(modelToWorld); in draw()
317 void EMIModel::updateLighting(const Math::Matrix4 &modelToWorld) { in updateLighting() function in Grim::EMIModel
/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dmap.h226 u32 updateLighting(enum LightBank bank,
230 u32 updateLighting(shared_map<v3POS, MapBlock*> & a_blocks,
H A Dmg_schematic.cpp175 map->updateLighting(lighting_modified_blocks, modified_blocks); in placeStructure()
H A Dmap.cpp705 u32 Map::updateLighting(enum LightBank bank, in updateLighting() function in Map
954 u32 Map::updateLighting(shared_map<v3POS, MapBlock*> & a_blocks, in updateLighting() function in Map
961 ret += updateLighting(LIGHTBANK_DAY, a_blocks, modified_blocks, max_cycle_ms); in updateLighting()
965 ret += updateLighting(LIGHTBANK_NIGHT, a_blocks, modified_blocks, max_cycle_ms); in updateLighting()
2875 updateLighting(lighting_update_blocks, changed_blocks); in finishBlockMake()
H A Dtreegen.cpp146 map->updateLighting(lighting_modified_blocks, modified_blocks); in spawn_ltree()
H A Dserver.cpp1445 …if (m_env->getMap().updateLighting(m_env->getMap().lighting_modified_blocks, modified_blocks, max_… in AsyncRunMapStep()
/dports/biology/protomol/protomol/applications/xyzviz-app/
H A Dxyzviz.cpp134 static void updateLighting();
272 void updateLighting(){ in updateLighting() function
853 updateLighting(); in mainMenuCallback()
1245 updateLighting(); in main()
/dports/games/freeminer/freeminer-0.4.10.4/src/script/lua_api/
H A Dl_vmanip.cpp323 map->updateLighting(lighting_mblocks, *mblocks); in l_update_map()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/
H A Dmap_window.h352 void updateLighting();
H A Dmap_window.cpp759 updateLighting(); in createLightOverlay()
764 void MapWindow::updateLighting() { in updateLighting() function in Ultima::Nuvie::MapWindow
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DLight.c208 void updateLighting() { in updateLighting() function
H A DRogue.h3193 void updateLighting();
H A DTime.c770 updateLighting(); in updateVision()
H A DItems.c5010 updateLighting(); in zap()
/dports/biology/protomol/protomol/
H A Dtags7197 updateLighting applications/xyzviz-app/xyzviz.cpp /^void updateLighting(){$/;" f