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Searched refs:updateMove (Results 1 – 21 of 21) sorted by relevance

/dports/games/kapman/kapman-21.12.3/src/
H A Dghost.cpp61 void Ghost::updateMove() in updateMove() function in Ghost
124 updateMove(m_pathToCamp.first().y(), m_pathToCamp.first().x()); in updateMove()
133 updateMove(m_pathToCamp.first().y(), m_pathToCamp.first().x()); in updateMove()
149 void Ghost::updateMove(int p_row, int p_col) in updateMove() function in Ghost
H A Dghost.h69 void updateMove() override;
76 void updateMove(int p_row, int p_col);
H A Dkapman.h71 void updateMove() override;
H A Dcharacter.h99 virtual void updateMove() = 0;
H A Dgame.cpp391 m_ghosts[i]->updateMove(curKapmanRow, curKapmanCol); in update()
393 m_ghosts[i]->updateMove(); in update()
403 m_kapman->updateMove(); in update()
H A Dkapman.cpp66 void Kapman::updateMove() in updateMove() function in Kapman
/dports/games/granatier/granatier-21.12.3/src/
H A Dcharacter.h92 virtual void updateMove() = 0;
H A Dbomb.h100 void updateMove();
H A Dplayer.h172 void updateMove() override;
H A Dgame.cpp521 bomb->updateMove(); in update()
527 player->updateMove(); in update()
H A Dbomb.cpp79 void Bomb::updateMove() in updateMove() function in Bomb
H A Dplayer.cpp170 void Player::updateMove() in updateMove() function in Player
/dports/devel/pmccabe/pmccabe/test006/
H A DHandler.H.ref75 1 1 0 682 1 test006/Handler.H(682): ItemMover::updateMove
80 2 2 8 712 11 test006/Handler.H(712): NodeMover::updateMove
H A DHandler.H682 virtual void updateMove(IlvEvent&) { } in updateMove() function
712 virtual void updateMove(IlvEvent& event) { in updateMove() function
/dports/games/glest/glest_source_3.2.2/source/glest_game/world/
H A Dunit_updater.h67 void updateMove(Unit *unit);
H A Dunit_updater.cpp176 void UnitUpdater::updateMove(Unit *unit){ in updateMove() function in Glest::Game::UnitUpdater
/dports/devel/pmccabe/pmccabe/
H A Dtestlist.ref117 1 1 0 682 1 test006/Handler.H(682): ItemMover::updateMove
122 2 2 8 712 11 test006/Handler.H(712): NodeMover::updateMove
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dunit_updater.h110 void updateMove(Unit *unit, int frameIndex);
H A Dunit_updater.cpp608 void UnitUpdater::updateMove(Unit *unit, int frameIndex) { in updateMove() function in Glest::Game::UnitUpdater
/dports/games/glest/glest_source_3.2.2/source/glest_game/types/
H A Dcommand_type.cpp121 unitUpdater->updateMove(unit); in update()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/types/
H A Dcommand_type.cpp165 unitUpdater->updateMove(unit, frameIndex); in update()