/dports/editors/texstudio/texstudio-4.1.2/src/ |
H A D | insertgraphics.cpp | 68 connect(ui.lePlacement, SIGNAL(textChanged(QString)), this, SLOT(updatePlacement())); in InsertGraphics() 70 connect(ui.cbPlaceTop, SIGNAL(clicked()), this, SLOT(updatePlacement())); in InsertGraphics() 71 connect(ui.cbPlaceBottom, SIGNAL(clicked()), this, SLOT(updatePlacement())); in InsertGraphics() 72 connect(ui.cbPlacePage, SIGNAL(clicked()), this, SLOT(updatePlacement())); in InsertGraphics() 73 connect(ui.cbPlaceHere, SIGNAL(clicked()), this, SLOT(updatePlacement())); in InsertGraphics() 74 connect(ui.cbPlaceHereFloatPackage, SIGNAL(clicked()), this, SLOT(updatePlacement())); in InsertGraphics() 75 connect(ui.cbPlaceForce, SIGNAL(clicked()), this, SLOT(updatePlacement())); in InsertGraphics() 493 void InsertGraphics::updatePlacement() in updatePlacement() function in InsertGraphics
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H A D | insertgraphics.h | 82 void updatePlacement();
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/dports/games/wop/wop-0.4.3/src/ |
H A D | bonusmanager.hpp | 47 void updatePlacement();
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H A D | bonusmanager.cpp | 175 void BonusManager::updatePlacement() in updatePlacement() function in BonusManager
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H A D | world.cpp | 802 m_bonusmanager.updatePlacement(); in doTimestep()
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/dports/cad/openroad/OpenROAD-2.0/src/mpl/src/ParquetFP/src/ |
H A D | Annealer.h | 127 void updatePlacement(); // update the placement of DB with spEval info
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H A D | Nodes.h | 100 void updatePlacement(int index, bool type, float xloc, float yloc);
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H A D | baseannealer.cxx | 108 _db->updatePlacement(_analSolve->getXLocs(), _analSolve->getYLocs()); in solveQP()
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H A D | Nodes.cxx | 319 updatePlacement(thisIndex, thisType, xloc, yloc); in parsePl() 360 void Nodes::updatePlacement(int index, bool type, float xloc, float yloc) in updatePlacement() function in Nodes
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H A D | DB.h | 190 void updatePlacement(const std::vector<float>& xloc,
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H A D | btreeanneal.cxx | 313 _db->updatePlacement(const_cast<vector<float>&>(soln.xloc()), in DBfromSoln() 486 _db->updatePlacement(const_cast<vector<float>&>(in_curr_solution.xloc()), in anneal() 666 _db->updatePlacement( in anneal()
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H A D | DB.cxx | 918 updatePlacement(xlocsAt[i], ylocsAt[i]); in cornerOptimizeDesign() 955 updatePlacement(origXLocs, origYLocs); in cornerOptimizeDesign() 957 updatePlacement(xlocsAt[minCorner], ylocsAt[minCorner]); in cornerOptimizeDesign() 1013 void DB::updatePlacement(const vector<float>& xloc, const vector<float>& yloc) in updatePlacement() function in parquetfp::DB
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/dports/games/freesynd/freesynd-0.7.5/src/ |
H A D | vehicle.cpp | 763 updatePlacement(pos_.ox + dx, pos_.oy + dy); in move_vehicle() 765 if (updatePlacement(pos_.ox + dx, pos_.oy + dy)) { in move_vehicle()
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H A D | mapobject.h | 513 bool updatePlacement(int nOffX, int nOffY);
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H A D | mapobject.cpp | 586 bool ShootableMovableMapObject::updatePlacement(int nOffX, int nOffY) in updatePlacement() function in ShootableMovableMapObject
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H A D | pedpathfinding.cpp | 2382 updatePlacement(pos_.ox + dx, pos_.oy + dy); in movementP() 2386 if (updatePlacement(pos_.ox + dx, pos_.oy + dy)) { in movementP()
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/dports/security/vault/vault-1.8.2/vendor/github.com/hashicorp/vic/vendor/github.com/docker/docker/cli/command/service/ |
H A D | update.go | 250 updatePlacement(flags, task.Placement) 354 func updatePlacement(flags *pflag.FlagSet, placement *swarm.Placement) { func
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/dports/net/krill/krill-0.9.4/lagosta/js/ |
H A D | app.js.map | 1 …updatePlacement","popupMenu","inlineMenu","submenuTitleIcon","src_submenuvue_type_script_lang_js_"…
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