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Searched refs:updatePrebufferWithSprite (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dinventory_window.cpp584 …((GameUIWindow *)getParent())->_sceneViewWindow->updatePrebufferWithSprite(_draggingItemSpriteData… in onLButtonUp()
595 …((GameUIWindow *)getParent())->_sceneViewWindow->updatePrebufferWithSprite(_draggingItemSpriteData… in onLButtonUp()
679 …((GameUIWindow *)getParent())->_sceneViewWindow->updatePrebufferWithSprite(_draggingItemSpriteData… in onMouseMove()
H A Dscene_view.h156 bool updatePrebufferWithSprite(Sprite &spriteData);
H A Dscene_view.cpp2616 bool SceneViewWindow::updatePrebufferWithSprite(Sprite &spriteData) { in updatePrebufferWithSprite() function in Buried::SceneViewWindow