Searched refs:updateSceneSettings (Results 1 – 2 of 2) sorted by relevance
226 void updateSceneSettings();
830 connect(this, SIGNAL(valuesChanged()), this, SLOT(updateSceneSettings())); in VectorizerPopup()1125 void VectorizerPopup::updateSceneSettings() { in updateSceneSettings() function in VectorizerPopup1350 connect(this, SIGNAL(valuesChanged()), this, SLOT(updateSceneSettings())); in loadConfiguration()