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Searched refs:updateTick (Results 1 – 8 of 8) sorted by relevance

/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/
H A Dengine.cpp109 soundManager->updateTick(); in runMainLoop()
165 soundManager->updateTick(); in runMainLoop()
H A DsoundManager.h80 void updateTick();
H A DsoundManager.cpp321 void SoundManager::updateTick() in updateTick() function in SoundManager
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/RecastDemo/Include/
H A DCrowdTool.h104 void updateTick(const float dt);
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dgame.h197 void updateTick() { in updateTick() function
308 Game::updateTick(); in update()
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/RecastDemo/Source/
H A DCrowdTool.cpp637 updateTick(dt); in handleUpdate()
827 void CrowdToolState::updateTick(const float dt) in updateTick() function in CrowdToolState
1056 m_state->updateTick(dt); in handleStep()
/dports/math/cgal/CGAL-5.3/demo/Polyhedron/
H A DScene_polyhedron_selection_item.h859 void updateTick();
H A DScene_polyhedron_selection_item.cpp1026 connect(d->manipulated_frame, SIGNAL(modified()), this, SLOT(updateTick())); in treat_selection()
1942 void Scene_polyhedron_selection_item::updateTick() in updateTick() function in Scene_polyhedron_selection_item