Searched refs:update_enemy_formation (Results 1 – 2 of 2) sorted by relevance
500 static void update_enemy_formation(formation *m, int *roman_distance) in update_enemy_formation() function588 update_enemy_formation(m, &roman_distance); in formation_enemy_update()
522 static void update_enemy_formation(formation *m, int *roman_distance) in update_enemy_formation() function609 update_enemy_formation(m, &roman_distance); in formation_enemy_update()