Searched refs:update_player_type (Results 1 – 2 of 2) sorted by relevance
138 bool update_player_type (std::list<GameParameters::Player> &list, guint32 id, guint32 type);
702 update_player_type (part->players, player->getId(), (guint32) type); in change_type()727 GameServer::update_player_type (std::list<GameParameters::Player> &list, guint32 id, guint32 type) in update_player_type() function in GameServer1043 update_player_type (players_seated_locally, player->getId(), (guint32) type); in type_change()