/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_image.c | 142 image->width = image->upload_width = w; in R_LoadWal() 186 image->width = image->upload_width = width; in R_LoadImage() 221 image->width = image->upload_width = LittleLong( mt->width ); in R_LoadWal()
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H A D | sw_surf.c | 109 twidth = ( mt->upload_width >> r_drawsurf.surfmip ) * VID_BYTES; in R_DrawSurface() 126 smax = mt->upload_width >> r_drawsurf.surfmip; in R_DrawSurface()
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/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_images.c | 36 static int upload_width; variable 542 upload_width = scaled_width; in GL_Upload32() 810 image->upload_width = width; in R_LoadImage() 846 image->upload_width = upload_width; // after power of 2 and scales in R_LoadImage() 855 if( width != upload_width || height != upload_height ) { in R_LoadImage() 857 image->name, width, height, upload_width, upload_height ); in R_LoadImage()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_image.c | 239 texels += image->upload_width * image->upload_height; in GL_ImageList_f() 259 image->upload_width, image->upload_height, image->name); in GL_ImageList_f() 495 int upload_width, upload_height; variable 529 upload_width = scaled_width; in GL_Upload32() 710 image->upload_width = upload_width; // after power of 2 and scales in GL_LoadPic()
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H A D | video.h | 147 int upload_width, upload_height; // after power of two and picmip member
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_image.c | 436 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 460 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 1293 int upload_width, upload_height; variable 1433 upload_width = scaled_width; in GL_Upload32() 1601 image->upload_width = upload_width; in GL_LoadPic() 1609 image->crop_width = upload_width-crop_left-crop_right; in GL_LoadPic() 1619 image->crop_sl = 0 + (float)crop_left/(float)upload_width; in GL_LoadPic() 1620 image->crop_sh = 1 - (float)crop_right/(float)upload_width; in GL_LoadPic()
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H A D | r_image.h | 49 int upload_width, upload_height; // after power of two and picmip member
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_image.c | 436 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 460 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 1293 int upload_width, upload_height; variable 1433 upload_width = scaled_width; in GL_Upload32() 1601 image->upload_width = upload_width; in GL_LoadPic() 1609 image->crop_width = upload_width-crop_left-crop_right; in GL_LoadPic() 1619 image->crop_sl = 0 + (float)crop_left/(float)upload_width; in GL_LoadPic() 1620 image->crop_sh = 1 - (float)crop_right/(float)upload_width; in GL_LoadPic()
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H A D | r_image.h | 49 int upload_width, upload_height; // after power of two and picmip member
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_image.c | 320 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 341 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 973 int upload_width, upload_height; variable 1015 upload_width = scaled_width; in GL_Upload32() 1344 image->upload_width = upload_width; // after power of 2 and scales in GL_LoadPic()
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H A D | gl_local.h | 99 int upload_width, upload_height; // after power of two and picmip member
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_image.c | 320 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 341 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 973 int upload_width, upload_height; variable 1015 upload_width = scaled_width; in GL_Upload32() 1344 image->upload_width = upload_width; // after power of 2 and scales in GL_LoadPic()
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H A D | gl_local.h | 99 int upload_width, upload_height; // after power of two and picmip member
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_image.h | 65 int upload_width, upload_height; /**< dimensions after power of two and picmip */ member
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H A D | r_image.cpp | 101 texels += image->upload_width * image->upload_height; in R_ImageList_f() 138 …Com_Printf("%s %4i %4i RGB: %5i idx: %s\n", type, image->upload_width, image->upload_height, image… in R_ImageList_f() 285 image->upload_width = scaledWidth; /* after power of 2 and scales */ in R_UploadTexture()
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H A D | r_draw.cpp | 302 if (img->upload_width == scaledWidth && img->upload_height == scaledHeight) { in R_UploadData() 308 img->upload_width = scaledWidth; in R_UploadData()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_image.c | 363 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 384 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 1487 int upload_width, upload_height; variable 1598 upload_width=scaled_width; in GL_Upload32() 1653 upload_width = scaled_width; in GL_Upload32() 1760 if (upload_width != width || upload_height != height) in GL_Upload32() 1926 image->upload_width = upload_width; // after power of 2 and scales in GL_LoadPic()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_image.c | 372 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 393 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 1206 int upload_width, upload_height; variable 1323 upload_width=scaled_width; upload_height = scaled_height; in GL_Upload32() 1433 image->upload_width = upload_width; // after power of 2 and scales in GL_LoadPic()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_image.c | 322 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 343 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 1136 int upload_width, upload_height; variable 1267 upload_width = scaled_width; in GL_Upload32() 1600 image->upload_width = upload_width; // after power of 2 and scales in GL_LoadPic()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_image.c | 322 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 343 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 1136 int upload_width, upload_height; variable 1267 upload_width = scaled_width; in GL_Upload32() 1600 image->upload_width = upload_width; // after power of 2 and scales in GL_LoadPic()
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_image.c | 2499 int upload_width, upload_height; variable 2547 upload_width = scaled_width; in GL_Upload32() 2868 image->upload_width = image->width; in GL_LoadPic() 2892 image->upload_width = upload_width; in GL_LoadPic() 3219 texels += image->upload_width*image->upload_height; in GL_ImageList_f() 3245 …image->upload_width, image->upload_height, image->name, image->upload_width * image->upload_height… in GL_ImageList_f()
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H A D | gl_local.h | 102 int upload_width, upload_height; // after power of two and picmip member
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_image.c | 370 texels += image->upload_width * image->upload_height; in GL_ImageList_f() 390 image->upload_width, image->upload_height, palstrings[image->paletted], image->name); in GL_ImageList_f() 1453 int upload_width, upload_height; variable 1622 upload_width = scaled_width; in GL_Upload32() 1819 image->upload_width = upload_width; /* after power of 2 and scales */ in GL_LoadPic()
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H A D | gl_flares.c | 189 width = surf->texinfo->image->upload_width; in GL_AddFlareSurface()
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/dports/games/q2pro/q2pro/include/ |
H A D | r_shared.h | 89 int upload_width, upload_height; // after power of two and picmip member
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