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Searched refs:upmove (Results 1 – 25 of 392) sorted by relevance

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/dports/games/odamex/odamex-src-0.7.0/common/
H A Dd_ticcmd.h48 upmove = 0; in clear()
59 short upmove; member
102 if (cmd.upmove) {
104 *ptr++ = cmd.upmove >> 8;
105 *ptr++ = cmd.upmove & 0xFF;
150 cmd.upmove = *ptr++ << 8;
151 cmd.upmove |= *ptr++;
/dports/finance/py-backtrader/backtrader-1.9.74.123/backtrader/indicators/
H A Ddirectionalmove.py44 self.lines.upmove = self.data - self.data(-1)
91 upmove = self.data.high - self.data.high(-1)
95 plus = And(upmove > downmove, upmove > 0.0)
96 plusDM = If(plus, upmove, 0.0)
102 minus = And(downmove > upmove, downmove > 0.0)
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_input.c321 if (cmd->upmove > cl_upspeed->value * mspeed) in CL_BaseMove()
322 cmd->upmove = (int)(cl_upspeed->value * mspeed); in CL_BaseMove()
468 if (cmd->upmove > 400) in CL_FinalizeCmd()
469 cmd->upmove = 400; in CL_FinalizeCmd()
470 else if (cmd->upmove < -400) in CL_FinalizeCmd()
471 cmd->upmove = -400; in CL_FinalizeCmd()
597 cmd->upmove *= 2; in CL_BaseMove_Synchronous()
646 if (cmd->upmove > 400) in CL_FinishMove()
647 cmd->upmove = 400; in CL_FinishMove()
648 else if (cmd->upmove < -400) in CL_FinishMove()
[all …]
/dports/games/quake2-lights/quake2-lights-1/lights/src/ace/
H A Dacebot_movement.c147 ucmd->upmove = -400; in ACEMV_SpecialMove()
159 ucmd->upmove = 400; in ACEMV_SpecialMove()
205 ucmd->upmove = 400; in ACEMV_CheckEyes()
453 ucmd->upmove = 400; in ACEMV_Move()
482 ucmd->upmove = 200; in ACEMV_Move()
498 ucmd->upmove = 400; in ACEMV_Move()
578 ucmd->upmove = 1; in ACEMV_Wander()
582 ucmd->upmove = 15; in ACEMV_Wander()
598 ucmd->upmove = 400; in ACEMV_Wander()
649 ucmd->upmove -= 200; in ACEMV_Attack()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ace/
H A Dacebot_movement.c147 ucmd->upmove = -400; in ACEMV_SpecialMove()
159 ucmd->upmove = 400; in ACEMV_SpecialMove()
205 ucmd->upmove = 400; in ACEMV_CheckEyes()
453 ucmd->upmove = 400; in ACEMV_Move()
482 ucmd->upmove = 200; in ACEMV_Move()
498 ucmd->upmove = 400; in ACEMV_Move()
578 ucmd->upmove = 1; in ACEMV_Wander()
582 ucmd->upmove = 15; in ACEMV_Wander()
598 ucmd->upmove = 400; in ACEMV_Wander()
649 ucmd->upmove -= 200; in ACEMV_Attack()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ace/
H A Dacebot_movement.c147 ucmd->upmove = -400; in ACEMV_SpecialMove()
159 ucmd->upmove = 400; in ACEMV_SpecialMove()
205 ucmd->upmove = 400; in ACEMV_CheckEyes()
453 ucmd->upmove = 400; in ACEMV_Move()
482 ucmd->upmove = 200; in ACEMV_Move()
498 ucmd->upmove = 400; in ACEMV_Move()
578 ucmd->upmove = 1; in ACEMV_Wander()
582 ucmd->upmove = 15; in ACEMV_Wander()
598 ucmd->upmove = 400; in ACEMV_Wander()
649 ucmd->upmove -= 200; in ACEMV_Attack()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ace/
H A Dacebot_movement.c147 ucmd->upmove = -400; in ACEMV_SpecialMove()
159 ucmd->upmove = 400; in ACEMV_SpecialMove()
205 ucmd->upmove = 400; in ACEMV_CheckEyes()
453 ucmd->upmove = 400; in ACEMV_Move()
482 ucmd->upmove = 200; in ACEMV_Move()
498 ucmd->upmove = 400; in ACEMV_Move()
578 ucmd->upmove = 1; in ACEMV_Wander()
582 ucmd->upmove = 15; in ACEMV_Wander()
598 ucmd->upmove = 400; in ACEMV_Wander()
649 ucmd->upmove -= 200; in ACEMV_Attack()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/game/ace/
H A Dacebot_movement.c147 ucmd->upmove = -400; in ACEMV_SpecialMove()
159 ucmd->upmove = 400; in ACEMV_SpecialMove()
205 ucmd->upmove = 400; in ACEMV_CheckEyes()
453 ucmd->upmove = 400; in ACEMV_Move()
482 ucmd->upmove = 200; in ACEMV_Move()
498 ucmd->upmove = 400; in ACEMV_Move()
578 ucmd->upmove = 1; in ACEMV_Wander()
582 ucmd->upmove = 15; in ACEMV_Wander()
598 ucmd->upmove = 400; in ACEMV_Wander()
649 ucmd->upmove -= 200; in ACEMV_Attack()
[all …]
/dports/games/tenebrae/tenebrae_0/
H A Din_dos.c40 float upmove; member
324 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove()
590 extern_control->upmove = cmd->upmove; in IN_ExternalMove()
592 …->viewangles[ROLL], extern_control->forwardmove, extern_control->sidemove, extern_control->upmove); in IN_ExternalMove()
596 …->viewangles[ROLL], extern_control->forwardmove, extern_control->sidemove, extern_control->upmove); in IN_ExternalMove()
603 cmd->upmove = extern_control->upmove; in IN_ExternalMove()
/dports/games/quakeforge/quakeforge-0.7.2/libs/qw/
H A Dmsg_ucmd.c64 if (cmd->upmove != from->upmove) in MSG_WriteDeltaUsercmd()
84 MSG_WriteShort (buf, cmd->upmove); in MSG_WriteDeltaUsercmd()
116 move->upmove = MSG_ReadShort (msg); in MSG_ReadDeltaUsercmd()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/async/
H A DAsyncNetwork.cpp198 msg.WriteDeltaChar( base->upmove, cmd.upmove ); in WriteUserCmdDelta()
211 msg.WriteChar( cmd.upmove ); in WriteUserCmdDelta()
232 cmd.upmove = msg.ReadDeltaChar( base->upmove ); in ReadUserCmdDelta()
245 cmd.upmove = msg.ReadChar(); in ReadUserCmdDelta()
269 if ( abs( currentUserCmd.upmove ) > 2 ) currentUserCmd.upmove >>= 1; in DuplicateUsercmd()
286 previousUserCmd.upmove != currentUserCmd.upmove || in UsercmdInputChanged()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Din_dos.c43 float upmove; member
373 cmd->upmove -= m_forward.value * mouse_y; in IN_MouseMove()
683 extern_control->upmove = cmd->upmove; in IN_ExternalMove()
691 extern_control->upmove); in IN_ExternalMove()
701 extern_control->upmove); in IN_ExternalMove()
708 cmd->upmove = extern_control->upmove; in IN_ExternalMove()
/dports/games/alienarena/alienarena-7.66/source/game/acesrc/
H A Dacebot_movement.c197 ucmd->upmove = -400; in ACEMV_SpecialMove()
212 ucmd->upmove = 400; in ACEMV_SpecialMove()
270 ucmd->upmove = 400; in ACEMV_CheckEyes()
544 ucmd->upmove = 400; in ACEMV_Move()
573 ucmd->upmove = 200; in ACEMV_Move()
589 ucmd->upmove = 400; in ACEMV_Move()
734 ucmd->upmove = 1; in ACEMV_Wander()
738 ucmd->upmove = 15; in ACEMV_Wander()
754 ucmd->upmove = 400; in ACEMV_Wander()
917 ucmd->upmove += 400; in ACEMV_Attack()
[all …]
/dports/games/alienarena-data/alienarena-7.66/source/game/acesrc/
H A Dacebot_movement.c197 ucmd->upmove = -400; in ACEMV_SpecialMove()
212 ucmd->upmove = 400; in ACEMV_SpecialMove()
270 ucmd->upmove = 400; in ACEMV_CheckEyes()
544 ucmd->upmove = 400; in ACEMV_Move()
573 ucmd->upmove = 200; in ACEMV_Move()
589 ucmd->upmove = 400; in ACEMV_Move()
734 ucmd->upmove = 1; in ACEMV_Wander()
738 ucmd->upmove = 15; in ACEMV_Wander()
754 ucmd->upmove = 400; in ACEMV_Wander()
917 ucmd->upmove += 400; in ACEMV_Attack()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_input.c476 cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); in CL_BaseMove()
477 cmd->upmove -= cl_upspeed.value * CL_KeyState (&in_down); in CL_BaseMove()
495 cmd->upmove *= cl_movespeedkey.value; in CL_BaseMove()
503 cmd->upmove = cmd->upmove * cl.v.hasted; in CL_BaseMove()
561 cmd->upmove = 0; in CL_FinishMove()
567 cmd->upmove = MakeChar (cmd->upmove); in CL_FinishMove()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dd_protocol.cpp192 ucmd->upmove = ReadWord (stream); in UnpackUserCmd()
273 if (ucmd->upmove != basis->upmove) in PackUserCmd()
276 WriteWord (ucmd->upmove, stream); in PackUserCmd()
324 ucmd->upmove != 0 || in WriteUserCmdMessage()
337 ucmd->upmove != basis->upmove || in WriteUserCmdMessage()
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dpmove.c456 else if (pm->cmd.upmove > 0) in PM_AddCurrents()
458 else if (pm->cmd.upmove < 0) in PM_AddCurrents()
561 if (pm->cmd.upmove > 400) in PM_WaterMove()
562 upmove = 400; in PM_WaterMove()
563 else if (pm->cmd.upmove < -400) in PM_WaterMove()
564 upmove = -400; in PM_WaterMove()
566 upmove = pm->cmd.upmove; in PM_WaterMove()
578 wishvel[2] += upmove; in PM_WaterMove()
817 if (pm->cmd.upmove < 10) in PM_CheckJump()
963 wishvel[2] += pm->cmd.upmove; in PM_FlyMove()
[all …]
/dports/net/freebsd-uucp/freebsd-uucp-r1_07_4/uucp/uupick/
H A Duupick.c43 static void upmove P((const char *zfrom, const char *zto));
239 upmove (zfull, zto);
350 upmove (zfull, zto);
357 upmove (zfrom, zto) in upmove() function
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_active.cpp1147 client->usercmd.upmove || in ClientInactivityTimer()
1338 ucmd->upmove = 0; in G_CheckClampUcmd()
1814 (*ucmd)->upmove = 0; in RunEmplacedWeapon()
2144 ucmd->upmove = 0; in ClientThink_real()
2185 ucmd->upmove = 0; in ClientThink_real()
2227 ucmd->upmove = 127; in ClientThink_real()
2437 if ( !ucmd->upmove ) in ClientThink_real()
2439 ucmd->upmove = ent->NPC->last_ucmd.upmove;//was last_upmove; in ClientThink_real()
2526 if ( ucmd->upmove < 0 ) in ClientThink_real()
2528 ucmd->upmove = 0; in ClientThink_real()
[all …]
H A DAI_Default.cpp146 if ( canDuck && (duck_ok || (!attack_ok && client->fireDelay == 0)) && ucmd.upmove != -127 ) in NPC_StandTrackAndShoot()
168 ucmd.upmove = -127; in NPC_StandTrackAndShoot()
186 if ( ( ucmd.forwardmove == 0 ) && ( ucmd.rightmove == 0 ) && ( ucmd.upmove == 0 ) ) in NPC_BSIdle()
388 ucmd.upmove = -127; in NPC_BSStandAndShoot()
438 ucmd.upmove = -127; in NPC_BSRunAndShoot()
451 if ( !(ucmd.buttons & BUTTON_ATTACK) && ucmd.upmove >= 0 && NPC->cantHitEnemyCounter > monitor ) in NPC_BSRunAndShoot()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_input.c498 cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); in CL_BaseMove()
499 cmd->upmove -= cl_upspeed.value * CL_KeyState (&in_down); in CL_BaseMove()
517 cmd->upmove *= cl_movespeedkey.value; in CL_BaseMove()
525 cmd->upmove = cmd->upmove * cl.v.hasted; in CL_BaseMove()
561 MSG_WriteShort (&buf, cmd->upmove); in CL_SendMove()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DFighterNPC.cpp343 && pVeh->m_ucmd.upmove > 0 //trying to take off in FighterIsLaunching()
462 if ( pVeh->m_ucmd.upmove > 0 ) in ProcessMoveCommands()
475 else if ( pVeh->m_ucmd.upmove < 0 ) in ProcessMoveCommands()
508 if ( (pVeh->m_ucmd.upmove > 0) && pVeh->m_pVehicleInfo->turboSpeed ) in ProcessMoveCommands()
615 || pVeh->m_ucmd.upmove < 0 ) in ProcessMoveCommands()
617 if ( pVeh->m_ucmd.upmove < 0 ) in ProcessMoveCommands()
734 if ( pVeh->m_ucmd.upmove < 0 ) in ProcessMoveCommands()
736 pVeh->m_ucmd.upmove = 0; in ProcessMoveCommands()
962 pVeh->m_ucmd.upmove = 0; in FighterDamageRoutine()
1007 pVeh->m_ucmd.upmove = 0; in FighterDamageRoutine()
[all …]
H A DAI_Default.cpp142 if ( canDuck && (duck_ok || (!attack_ok && client->fireDelay == 0)) && ucmd.upmove != -127 ) in NPC_StandTrackAndShoot()
164 ucmd.upmove = -127; in NPC_StandTrackAndShoot()
182 if ( ( ucmd.forwardmove == 0 ) && ( ucmd.rightmove == 0 ) && ( ucmd.upmove == 0 ) ) in NPC_BSIdle()
385 ucmd.upmove = -127; in NPC_BSStandAndShoot()
435 ucmd.upmove = -127; in NPC_BSRunAndShoot()
448 if ( !(ucmd.buttons & BUTTON_ATTACK) && ucmd.upmove >= 0 && NPC->cantHitEnemyCounter > monitor ) in NPC_BSRunAndShoot()
H A Dg_active.cpp2504 ucmd->upmove = 0; in G_CheckClampUcmd()
2742 ucmd->upmove = 0; in G_CheckClampUcmd()
2746 ucmd->upmove = -127; in G_CheckClampUcmd()
2808 ucmd->upmove = -127; in G_CheckClampUcmd()
3890 || ucmd->upmove ) in G_CheckClampUcmd()
3921 ucmd->upmove = 0; in G_CheckClampUcmd()
3937 ucmd->upmove = 0; in G_CheckClampUcmd()
4254 (*ucmd)->upmove = 0; in G_HeldByMonster()
4503 ucmd->upmove = ent->NPC->last_ucmd.upmove;//was last_upmove; in ClientAlterSpeed()
4908 ucmd->upmove = 0; in ClientThink_real()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcl_input.c329 cmd->upmove += (int)(mspeed * cl_upspeed->value * CL_KeyState(&in_up)); in CL_Move()
330 cmd->upmove -= (int)(mspeed * cl_upspeed->value * CL_KeyState(&in_down)); in CL_Move()
343 if (cmd->upmove > cl_upspeed->value * mspeed) in CL_Move()
344 cmd->upmove = (int)(cl_upspeed->value * mspeed); in CL_Move()
345 else if (cmd->upmove < -cl_upspeed->value * mspeed) in CL_Move()
346 cmd->upmove = -(int)(cl_upspeed->value * mspeed); in CL_Move()

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