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Searched refs:usInventoryListLength (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DBobbyR.cc471 LaptopSaveInfo.usInventoryListLength[ BOBBY_RAY_NEW ] = usBobbyrIndex; in InitBobbyRayNewInventory()
509 LaptopSaveInfo.usInventoryListLength[BOBBY_RAY_USED] = usBobbyrIndex; in InitBobbyRayUsedInventory()
531 for(i = 0; i < LaptopSaveInfo.usInventoryListLength[BOBBY_RAY_NEW]; i++) in DailyUpdateOfBobbyRaysNewInventory()
588 for(i = 0; i < LaptopSaveInfo.usInventoryListLength[BOBBY_RAY_USED]; i++) in DailyUpdateOfBobbyRaysUsedInventory()
726 for(i = 0; i < LaptopSaveInfo.usInventoryListLength[fUsed]; i++) in GetInventorySlotForItem()
746 for(i = 0; i < LaptopSaveInfo.usInventoryListLength[fUsed]; i++) in SimulateBobbyRayCustomer()
H A DStore_Inventory.cc23 for(i = 0; i < LaptopSaveInfo.usInventoryListLength[fUsed]; i++) in SetupStoreInventory()
H A DLaptopSave.h121 UINT16 usInventoryListLength[BOBBY_RAY_LISTS]; member
H A DLaptop.cc3345 INJ_U16A( d, l.usInventoryListLength, lengthof(l.usInventoryListLength)) in SaveLaptopInfoToSavedGame()
3432 EXTR_U16A( d, l.usInventoryListLength, lengthof(l.usInventoryListLength)) in LoadLaptopInfoFromSavedGame()