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Searched refs:usMouthX (Results 1 – 7 of 7) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DFaces.cc274 *pusMouthX = p.usMouthX; in GetFaceRelativeCoordinates()
286 UINT16 usMouthX; in SetAutoFaceActive() local
288 GetFaceRelativeCoordinates(f, &usEyesX, &usEyesY, &usMouthX, &usMouthY); in SetAutoFaceActive()
336 f.usMouthX = usMouthX + usFaceX; in InternalSetAutoFaceActive()
342 f.usMouthOffsetX = usMouthX; in InternalSetAutoFaceActive()
567 …FaceRestoreSavedBackgroundRect(f, f.usMouthX, f.usMouthY, f.usMouthX, f.usMouthY, f.usMouthWidth, … in MouthAutoFace()
589 …InvalidateRegion(f.usMouthX, f.usMouthY, f.usMouthX + f.usMouthWidth, f.usMouthY + f.usMouthHeight… in MouthAutoFace()
597 …FaceRestoreSavedBackgroundRect(f, f.usMouthX, f.usMouthY, f.usMouthX, f.usMouthY, f.usMouthWidth, … in MouthAutoFace()
983 UINT16 usMouthX; in ExternRenderFace() local
1279 …FaceRestoreSavedBackgroundRect(*pFace, pFace->usMouthX, pFace->usMouthY, pFace->usMouthX, pFace->u… in InternalShutupaYoFace()
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H A DFaces.h101 UINT16 usMouthX; member
H A DSoldier_Profile_Type.h199 UINT16 usMouthX; member
H A DLoadSaveMercProfile.cc84 EXTR_U16(S, p.usMouthX) in ExtractMercProfile()
287 INJ_U16(D, p.usMouthX) in InjectMercProfile()
H A DSoldier_Profile.cc506 p.usMouthX = mouth_x; in SetProfileFaceData()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DIMP_Compile_Character.cc346 p.usMouthX = 0; in SelectMercFace()
H A DIMP_Confirm.cc464 p.usMouthX = fi->mouth_x; in ResetIMPCharactersEyesAndMouthOffsets()