Searched refs:us_3dcenterx (Results 1 – 1 of 1) sorted by relevance
94 static float us_3dcenterx, us_3dcentery, us_3dcenterz; variable1708 xf3->view[0] = us_3dcenterx; xf3->view[1] = us_3dcentery; xf3->view[2] = us_3dcenterz; in us_3dfillview()1868 us_3dcenterx = (us_3dlowx + us_3dhighx) / 2.0f; in us_3denddrawing()1901 vec[0] = us_3dcenterx; vec[1] = us_3dcentery; vec[2] = zplane; vec[3] = 1.0; in us_3drender()1903 vec[0] = us_3dcenterx+1000.0f; vec[1] = us_3dcentery; vec[2] = zplane; vec[3] = 1.0; in us_3drender()1905 vec[0] = us_3dcenterx; vec[1] = us_3dcentery+1000.0f; vec[2] = zplane; vec[3] = 1.0; in us_3drender()