Searched refs:us_3dhighheight (Results 1 – 1 of 1) sorted by relevance
543 float us_3dlowheight, us_3dhighheight; variable619 us_3dhighheight = height + thickness/2.0f; in us_3ddepthdlog()624 if (height + thickness/2.0f > us_3dhighheight) in us_3ddepthdlog()625 us_3dhighheight = height + thickness/2.0f; in us_3ddepthdlog()629 us_3dhighheight += 4.0f; in us_3ddepthdlog()676 (us_3dheightrect.bottom - us_3dheightrect.top) / (us_3dhighheight - us_3dlowheight)); in us_3ddepthdlog()684 (us_3dheightrect.bottom - us_3dheightrect.top) / (us_3dhighheight - us_3dlowheight)); in us_3ddepthdlog()766 (bigr->bottom - bigr->top) / (us_3dhighheight - us_3dlowheight)); in us_redraw3ddepth()780 (bigr->bottom - bigr->top) / (us_3dhighheight - us_3dlowheight) - 2.0f); in us_redraw3ddepth()782 (bigr->bottom - bigr->top) / (us_3dhighheight - us_3dlowheight) + 2.0f); in us_redraw3ddepth()[all …]