Searched refs:us_3dlastbutx (Results 1 – 1 of 1) sorted by relevance
92 static INTBIG us_3dlastbutx, us_3dlastbuty; variable1994 us_3dlastbutx = x; in us_3dbuttonhandler()2023 if (x == us_3dlastbutx && y == us_3dlastbuty) break; in us_3deachdown()2052 angle = (float)(180.0f * ((float)(us_3dlastbutx - x) / in us_3deachdown()2071 us_3dlastbutx = x; in us_3deachdown()2086 if (x == us_3dlastbutx && y == us_3dlastbuty) break; in us_3deachdown()2094 vectormultiply3d(side, scale * 0.01f * (float)(us_3dlastbutx - x), d); in us_3deachdown()2102 us_3dlastbutx = x; in us_3deachdown()2107 if (x == us_3dlastbutx && y == us_3dlastbuty) break; in us_3deachdown()2112 lastangle = (float)atan2(us_3dlastbuty-cy, us_3dlastbutx-cx); in us_3deachdown()[all …]