Home
last modified time | relevance | path

Searched refs:useAgain (Results 1 – 25 of 42) sorted by relevance

12

/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_switch.c125 void P_ChangeSwitchTexture(line_t * line, int useAgain) in P_ChangeSwitchTexture() argument
143 if (useAgain) in P_ChangeSwitchTexture()
154 if (useAgain) in P_ChangeSwitchTexture()
165 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_switch.c125 void P_ChangeSwitchTexture(line_t * line, int useAgain) in P_ChangeSwitchTexture() argument
143 if (useAgain) in P_ChangeSwitchTexture()
154 if (useAgain) in P_ChangeSwitchTexture()
165 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_switch.c109 void P_ChangeSwitchTexture(line_t *line, int useAgain) in P_ChangeSwitchTexture() argument
127 if(useAgain) in P_ChangeSwitchTexture()
138 if(useAgain) in P_ChangeSwitchTexture()
149 if(useAgain) in P_ChangeSwitchTexture()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_switch.c164 void P_ChangeSwitchTexture(line_t * line, int useAgain) in P_ChangeSwitchTexture() argument
172 if (!useAgain) in P_ChangeSwitchTexture()
188 if (useAgain) in P_ChangeSwitchTexture()
196 if (useAgain) in P_ChangeSwitchTexture()
204 if (useAgain) in P_ChangeSwitchTexture()
H A Dp_spec.h192 void P_ChangeSwitchTexture(line_t * line, int useAgain);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_switch.c164 void P_ChangeSwitchTexture(line_t * line, int useAgain) in P_ChangeSwitchTexture() argument
172 if (!useAgain) in P_ChangeSwitchTexture()
188 if (useAgain) in P_ChangeSwitchTexture()
196 if (useAgain) in P_ChangeSwitchTexture()
204 if (useAgain) in P_ChangeSwitchTexture()
H A Dp_spec.h192 void P_ChangeSwitchTexture(line_t * line, int useAgain);
/dports/games/heretic/glheretic-1.2/
H A Dp_switch.c152 void P_ChangeSwitchTexture(line_t *line,int useAgain) in P_ChangeSwitchTexture() argument
160 if (!useAgain) in P_ChangeSwitchTexture()
181 if (useAgain) in P_ChangeSwitchTexture()
197 if (useAgain) in P_ChangeSwitchTexture()
213 if (useAgain) in P_ChangeSwitchTexture()
H A Dp_spec.h181 void P_ChangeSwitchTexture(line_t *line,int useAgain);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_switch.c190 int useAgain ) in P_ChangeSwitchTexture() argument
198 if (!useAgain) in P_ChangeSwitchTexture()
218 if (useAgain) in P_ChangeSwitchTexture()
230 if (useAgain) in P_ChangeSwitchTexture()
242 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_switch.c262 int useAgain ) in P_ChangeSwitchTexture() argument
271 if (!useAgain) in P_ChangeSwitchTexture()
292 if (useAgain) in P_ChangeSwitchTexture()
306 if (useAgain) in P_ChangeSwitchTexture()
320 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_switch.c240 void P_ChangeSwitchTexture(line_t* line, int useAgain) in P_ChangeSwitchTexture() argument
264 if(useAgain) in P_ChangeSwitchTexture()
272 useAgain = 0; in P_ChangeSwitchTexture()
277 if(!useAgain) in P_ChangeSwitchTexture()
294 if(useAgain) in P_ChangeSwitchTexture()
319 if(useAgain) in P_ChangeSwitchTexture()
357 if(useAgain) in P_ChangeSwitchTexture()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_switch.c240 void P_ChangeSwitchTexture(line_t* line, int useAgain) in P_ChangeSwitchTexture() argument
264 if(useAgain) in P_ChangeSwitchTexture()
272 useAgain = 0; in P_ChangeSwitchTexture()
277 if(!useAgain) in P_ChangeSwitchTexture()
294 if(useAgain) in P_ChangeSwitchTexture()
319 if(useAgain) in P_ChangeSwitchTexture()
357 if(useAgain) in P_ChangeSwitchTexture()
/dports/games/edge/Edge-1.35-source/src/
H A Dp_switch.cc107 void P_ChangeSwitchTexture(line_t * line, bool useAgain, in P_ChangeSwitchTexture() argument
117 (useAgain && line->special && line->special != lines[j].special)) in P_ChangeSwitchTexture()
176 if (useAgain) in P_ChangeSwitchTexture()
H A Dp_spec.h247 void P_ChangeSwitchTexture(line_t * line, bool useAgain, line_special_e specials, bool noSound);
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_switch.cpp97 bool VLevelInfo::ChangeSwitchTexture(int sidenum, bool useAgain, in IMPLEMENT_CLASS()
131 if (useAgain || sw->NumFrames > 1) in IMPLEMENT_CLASS()
134 useAgain); in IMPLEMENT_CLASS()
H A Dp_levelinfo.cpp501 P_GET_BOOL(useAgain); in IMPLEMENT_FUNCTION()
505 bool Ret = Self->ChangeSwitchTexture(SideNum, useAgain, DefaultSound, in IMPLEMENT_FUNCTION()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_switch.cpp193 int useAgain ) in P_ChangeSwitchTexture() argument
201 if (!useAgain) in P_ChangeSwitchTexture()
260 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_switch.c292 int useAgain ) in P_ChangeSwitchTexture() argument
304 if (!useAgain) in P_ChangeSwitchTexture()
325 if (useAgain) in P_ChangeSwitchTexture()
336 if (useAgain) in P_ChangeSwitchTexture()
348 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dp_switch.cpp222 bool P_ChangeSwitchTexture (MapSpot spot, MapTile::Side side, int useAgain, BYTE special, bool *que… in P_ChangeSwitchTexture() argument
280 if (useAgain || Switch->NumFrames > 1) in P_ChangeSwitchTexture()
282 playsound = P_StartButton (spot, side, Switch, pt[0], pt[1], !!useAgain); in P_ChangeSwitchTexture()
H A Dlnspec.h43 bool P_ChangeSwitchTexture (MapSpot spot, MapTile::Side side, int useAgain, BYTE special, bool *que…
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_switch.cpp246 bool P_ChangeSwitchTexture (side_t *side, int useAgain, BYTE special, bool *quest) in P_ChangeSwitchTexture() argument
299 if (useAgain || Switch->NumFrames > 1) in P_ChangeSwitchTexture()
301 playsound = P_StartButton (side, texture, Switch, pt[0], pt[1], !!useAgain); in P_ChangeSwitchTexture()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_switch.c228 int useAgain ) in P_ChangeSwitchTexture() argument
251 if (!useAgain) in P_ChangeSwitchTexture()
284 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_switch.c166 int useAgain ) in P_ChangeSwitchTexture() argument
195 if (!useAgain) in P_ChangeSwitchTexture()
215 if (useAgain) in P_ChangeSwitchTexture()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_switch.c167 int useAgain ) in P_ChangeSwitchTexture() argument
196 if (!useAgain) in P_ChangeSwitchTexture()
216 if (useAgain) in P_ChangeSwitchTexture()

12