Searched refs:useDrawRect (Results 1 – 7 of 7) sorted by relevance
15 void SetUseDrawRect(bool useDrawRect);45 tolua_property__get_set bool useDrawRect;
183 void StaticSprite2D::SetUseDrawRect(bool useDrawRect) in SetUseDrawRect() argument185 if (useDrawRect == useDrawRect_) in SetUseDrawRect()188 useDrawRect_ = useDrawRect; in SetUseDrawRect()
66 void SetUseDrawRect(bool useDrawRect);
118 bool useDrawRect = false; member525 h.useDrawRect = false; in recalcHotZones()536 h.useDrawRect = true; in recalcHotZones()1451 if (h.useDrawRect) in draw()1703 if (h.zoneSubType == hotzone::SEGMENT_CONTROL && !h.useDrawRect) in onMouseUp()
298 bool useDrawRect; variable12199 bool useDrawRect; variable
6342 - void SetUseDrawRect(bool useDrawRect)6373 - bool useDrawRect
3119 - bool useDrawRect13319 - bool useDrawRect