Searched refs:useStopKey (Results 1 – 5 of 5) sorted by relevance
32 static XBBool useStopKey[NUM_XBE]; variable132 memset (useStopKey, 0, sizeof (useStopKey)); in InitPlayerInput()140 stopkey = cfgPlayer[i].misc.useStopKey; in InitPlayerInput()166 useStopKey[code] = stopkey; in InitPlayerInput()301 if (useStopKey[code]) { in GameEvent()310 if (!useStopKey[code]) { in GameEvent()
47 XBBool useStopKey; member
67 XBBool useStopKey; member
376 DB_CreateEntryBool (section, atomUseStopKey, misc->useStopKey); in StoreAnyPlayerMisc()408 (void)DB_GetEntryBool (section, atomUseStopKey, &misc->useStopKey); in RetrieveAnyPlayerMisc()
480 &playerMisc.useStopKey); in CreatePlayerMiscMenu()