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Searched refs:useTexture (Results 1 – 25 of 60) sorted by relevance

123

/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Doverlay.cpp26 useTexture(false), in Overlay()
54 useTexture = false; in begin()
102 if (!useTexture || fontChanged) in print()
106 useTexture = true; in print()
132 if (!useTexture || fontChanged) in print()
136 useTexture = true; in print()
192 if (useTexture) in rect()
195 useTexture = false; in rect()
H A Doverlay.h79 bool useTexture; variable
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Doverlay.cpp26 useTexture(false), in Overlay()
54 useTexture = false; in begin()
102 if (!useTexture || fontChanged) in print()
106 useTexture = true; in print()
132 if (!useTexture || fontChanged) in print()
136 useTexture = true; in print()
192 if (useTexture) in rect()
195 useTexture = false; in rect()
H A Doverlay.h79 bool useTexture; variable
/dports/devel/upp/upp/bazaar/SurfaceCtrl/shaders/
H A DFragmentNoLight.glsl10 uniform int useTexture;
14 if(useTexture != 0){
H A DFragmentLight.glsl11 uniform int useTexture;
48 if(useTexture != 0){
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/
H A DvtkOpenGLPropertyDefaultPropFunc_fs.glsl20 uniform int useTexture;
25 if(useTexture==1)
H A DvtkOpenGLRenderer_PeelingFS.glsl26 uniform int useTexture;
46 if(useTexture==1)
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/
H A DGLFBODrawableImpl.java108 … final boolean useTexture, final boolean setupViewportScissors, final boolean realUnbind) { in setupFBO() argument
119 if(samples > 0 || !useTexture) { in setupFBO()
137 if( !useTexture ) { in setupFBO()
218 final boolean useTexture = 0 != ( FBOMODE_USE_TEXTURE & fboModeBits ); in initialize()
225 chosenFBOCaps.getDepthBits(), chosenFBOCaps.getStencilBits(), useTexture, in initialize()
280 final boolean useTexture = 0 != ( FBOMODE_USE_TEXTURE & fboModeBits ); in reset()
281 …setupFBO(gl, idx, width, height, samples, useAlpha, depthBits, stencilBits, useTexture, false, tru… in reset()
/dports/games/scourge/scourge/src/render/
H A Dglshape.h51 bool useTexture; variable
105 useTexture = b; in setUseTexture()
108 return useTexture; in getUseTexture()
/dports/games/gnubg/gnubg-1.06.002/board3d/
H A Dgtkcolour3d.c43 static int useOpacity, useTexture; variable
367 if (useTexture) { in DialogClose()
427 useTexture = 0; in UpdateColour3d()
436 useTexture = 1; in UpdateColour3d()
450 if (!useTexture) { in UpdateColour3d()
/dports/graphics/qgis/qgis-3.22.3/src/3d/terrain/
H A Dqgsterraintileloader_p.cpp64 … *entity, bool isShadingEnabled, const QgsPhongMaterialSettings &shadingMaterial, bool useTexture ) in createTextureComponent() argument
66 …Qt3DRender::QTexture2D *texture = useTexture || !isShadingEnabled ? createTexture( entity ) : null… in createTextureComponent()
H A Dqgsterraintileloader_p.h72 …*entity, bool isShadingEnabled, const QgsPhongMaterialSettings &shadingMaterial, bool useTexture );
/dports/graphics/qgis-ltr/qgis-3.16.16/src/3d/terrain/
H A Dqgsterraintileloader_p.cpp68 … *entity, bool isShadingEnabled, const QgsPhongMaterialSettings &shadingMaterial, bool useTexture ) in createTextureComponent() argument
70 …Qt3DRender::QTexture2D *texture = useTexture || !isShadingEnabled ? createTexture( entity ) : null… in createTextureComponent()
H A Dqgsterraintileloader_p.h72 …*entity, bool isShadingEnabled, const QgsPhongMaterialSettings &shadingMaterial, bool useTexture );
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/plugins/scenegraph/d3d12/
H A Dqsgd3d12glyphcache.cpp186 void QSGD3D12GlyphCache::useTexture() in useTexture() function in QSGD3D12GlyphCache
189 m_engine->useTexture(m_id); in useTexture()
H A Dqsgd3d12glyphcache_p.h75 void useTexture();
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/plugins/scenegraph/d3d12/
H A Dqsgd3d12glyphcache.cpp186 void QSGD3D12GlyphCache::useTexture() in useTexture() function in QSGD3D12GlyphCache
189 m_engine->useTexture(m_id); in useTexture()
H A Dqsgd3d12glyphcache_p.h75 void useTexture();
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Ddinoshade.c57 static int linearFiltering = 0, useMipmaps = 0, useTexture = 1; variable
357 if (useTexture) { in drawFloor()
372 if (useTexture) { in drawFloor()
723 useTexture = !useTexture; in controlLights()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Ddinoshade.c57 static int linearFiltering = 0, useMipmaps = 0, useTexture = 1; variable
357 if (useTexture) { in drawFloor()
372 if (useTexture) { in drawFloor()
723 useTexture = !useTexture; in controlLights()
/dports/lang/c/c-0.14/examples/
H A Ddinoshade.c53 static int linearFiltering = 0, useMipmaps = 0, useTexture = 1; variable
339 if (useTexture) { in drawFloor()
354 if (useTexture) { in drawFloor()
704 useTexture = !useTexture; in controlLights()
/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/
H A DssgLoaderWriterStuff.cxx97 int useTexture = FALSE; in ssgAccumVerticesAndFaces() local
105 useTexture = TRUE; in ssgAccumVerticesAndFaces()
115 if ( useTexture ) in ssgAccumVerticesAndFaces()
134 if ( useTexture ) in ssgAccumVerticesAndFaces()
139 if ( !useTexture || ((l_node->getTexCoord(i)[0] == f[0]) && in ssgAccumVerticesAndFaces()
150 if ( useTexture ) in ssgAccumVerticesAndFaces()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/
H A Dqgltexturepool_p.h106 void useTexture(QGLTexture *texture);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/egl/
H A DteglGLES2SharedRenderingPerfTests.cpp89 bool useTexture; member
305 if (config.useTexture) in createProgram()
541 if (m_config.useTexture) in TestContext()
585 if (m_config.useTexture) in TestContext()
680 if (m_config.useTexture) in render()
700 if (m_config.useTexture) in render()
1008 if (config.useTexture) in logTestConfig()
1106 basicConfig.useTexture = true; in init()

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