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Searched refs:use_potion (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/usecode/
H A Du6_usecode.h181 bool use_potion(Obj *obj, UseCodeEvent ev);
H A Du6_object_types.h123 …{ OBJ_U6_POTION, 255, 0, USE_EVENT_USE | USE_EVENT_MESSAGE, &U6UseCode::use_potion, OBJTYPE_NON…
H A Du6_usecode.cpp1598 bool U6UseCode::use_potion(Obj *obj, UseCodeEvent ev) { in use_potion() function in Ultima::Nuvie::U6UseCode
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dschedule.h514 use_potion enumerator
H A Dschedule.cc3028 state = use_potion; in now_what()
3031 case use_potion: { in now_what()
H A DChangeLog2144 quality. I changed size() check to empty() for use_potion.