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Searched refs:use_staff (Results 1 – 9 of 9) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/usecode/
H A Du6_usecode.h165 bool use_staff(Obj *obj, UseCodeEvent ev);
H A Du6_object_types.h43 { OBJ_U6_STAFF, 255, 0, USE_EVENT_USE, &U6UseCode::use_staff, OBJTYPE_NONE },
H A Du6_usecode.cpp2358 bool U6UseCode::use_staff(Obj *obj, UseCodeEvent ev) { in use_staff() function in Ultima::Nuvie::U6UseCode
/dports/games/mangband/mangband-1.5.3/lib/xtra/sound/
H A Dsound.cfg266 use_staff =
/dports/games/mangband/mangband-1.5.3/src/server/
H A Duse-obj.c1076 static bool use_staff(player_type *p_ptr, object_type *o_ptr, bool *ident) in use_staff() function
2701 used = use_staff(p_ptr, o_ptr, ident); in use_object()
/dports/games/angband/Angband-4.2.2/lib/sounds/
H A Dsound.cfg284 use_staff = plm_use_staff.mp3
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dcmd6.c2920 bool use_staff(int Ind, int sval, int rad, bool msg, bool *use_charge) { function
3309 ident = use_staff(Ind, o_ptr->sval, rad, TRUE, &use_charge);
H A Dexterns.h731 extern bool use_staff(int Ind, int sval, int rad, bool msg, bool *use_charge); //hack: for quests
H A Dquests.c4509 else if (tv == TV_STAFF) (void)use_staff(Ind, sv, DEFAULT_RADIUS, FALSE, &dummy);