Searched refs:use_staff (Results 1 – 9 of 9) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/usecode/ |
H A D | u6_usecode.h | 165 bool use_staff(Obj *obj, UseCodeEvent ev);
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H A D | u6_object_types.h | 43 { OBJ_U6_STAFF, 255, 0, USE_EVENT_USE, &U6UseCode::use_staff, OBJTYPE_NONE },
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H A D | u6_usecode.cpp | 2358 bool U6UseCode::use_staff(Obj *obj, UseCodeEvent ev) { in use_staff() function in Ultima::Nuvie::U6UseCode
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/dports/games/mangband/mangband-1.5.3/lib/xtra/sound/ |
H A D | sound.cfg | 266 use_staff =
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | use-obj.c | 1076 static bool use_staff(player_type *p_ptr, object_type *o_ptr, bool *ident) in use_staff() function 2701 used = use_staff(p_ptr, o_ptr, ident); in use_object()
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/dports/games/angband/Angband-4.2.2/lib/sounds/ |
H A D | sound.cfg | 284 use_staff = plm_use_staff.mp3
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | cmd6.c | 2920 bool use_staff(int Ind, int sval, int rad, bool msg, bool *use_charge) { function 3309 ident = use_staff(Ind, o_ptr->sval, rad, TRUE, &use_charge);
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H A D | externs.h | 731 extern bool use_staff(int Ind, int sval, int rad, bool msg, bool *use_charge); //hack: for quests
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H A D | quests.c | 4509 else if (tv == TV_STAFF) (void)use_staff(Ind, sv, DEFAULT_RADIUS, FALSE, &dummy);
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